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 Robotics / RCX / *495 (-10)
  Re: legOS make newbe question
 
The existing HOWTO is nice, and I know he worked hard on it BUT.... What I think we need is a howto with a REALLY narrow scope... which, ironically, would cover more people than any other group. You know what's probably out there right now? A ton of (...) (25 years ago, 28-Jun-99, to lugnet.robotics.rcx.legos)
 
  Re: legOS make newbe question
 
Phil, Matt, other Windows/LegOS users- If anyone would like to write them up, I'd love to add Windows instructions to my LegOS HOWTO. Only problem is that I cannot test them myself, so I need others to provide them and make them usable. Currently, I (...) (25 years ago, 28-Jun-99, to lugnet.robotics.rcx.legos)
 
  Re: legOS make newbe question
 
I'm thinking - we need just such a list! I mean - the only info out there for Win98 users is confusing at best. What is needed is a VERY SIMPLE explanation - basically, several steps. Download THIS zip file Unzip it to THIS directory name Put the (...) (25 years ago, 28-Jun-99, to lugnet.robotics.rcx.legos)
 
  3in1 Car #8286 as RCX AddOn?
 
Hi all. This is a bit OT, but has some relevance for people getting ONE MORE KIT to round out their RCX... LEGO S@H Canada has the 8286 3in1 car on sale for $90CDN With taxes and everything, that works out to about $70 US! This set has 726 peces (...) (25 years ago, 28-Jun-99, to lugnet.robotics.rcx, lugnet.build)
 
  Re: legOS make newbe question
 
You are sooo smart. I am not sure I completely understand everything you have said in the last two posts, but if I just blindly type "make --unix" IT WORKS!!!. I will now go back and see if I can follow everything you have suggested and see if I can (...) (25 years ago, 27-Jun-99, to lugnet.robotics.rcx.legos)
 
  Re: signals / legOS internals
 
(...) So is the idea that you might have a "shell" app that lets you control a button or two and that takes over the lcd at times (say), and lets you start, suspend, and stop other apps that control different, presumably disjoint sets of motors and (...) (25 years ago, 26-Jun-99, to lugnet.robotics.rcx.legos)
 
  Re: signals / legOS internals
 
(...) They could. In fact, there may be cases where that is exactly what you want to do. However, that requires you to write your code to examine the semaphore at every point where you would want to consider processing the event. It is more work. (...) (25 years ago, 26-Jun-99, to lugnet.robotics.rcx.legos)
 
  Re: signals / legOS internals
 
(...) Yes, that is it. A classic example is a full screen app such as vi. When being stopped, vi sets the terminal mode to something generic and saves any screen info that it needs. When resumed, it sets the terminal mode back to what it wants and (...) (25 years ago, 26-Jun-99, to lugnet.robotics.rcx.legos)
 
  Re: signals / legOS internals
 
(...) Now keep in mind that this is coming from someone who won't take Duke's OS class until next spring- is there any reason the current semaphore implementation couldn't be used for a large percentage of these tasks? I.E., thread A checks (or uses (...) (25 years ago, 26-Jun-99, to lugnet.robotics.rcx.legos)
 
  Re: legOS make newbe question
 
(...) Damn, I am too used to tcsh, and yet I still remembered the export. Make that: MAKE_MODE=UNIX; export MAKE_MODE (followed by make) Again, make --unix should also do the trick if that is easier to remember. Oh. My MAKE_MODE environment variable (...) (25 years ago, 26-Jun-99, to lugnet.robotics.rcx.legos)


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