| | Connect BT devices to the NXT without a passkey?
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Is it possible to connect BT devices to an NXT without using a passkey? The device I'm trying to use (a Nintendo Wii remote) doesn't use passkeys, AFAIK, since when I connect it to my PC I skip the pairing process. (18 years ago, 28-Dec-06, to lugnet.robotics.nxt, lugnet.robotics)
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| | Seymour Papert - Status
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All, In some unrelated correspondence, I received news that Dr. Papert was badly injured in Hanoi: (URL) Many of you know that Dr. Papert coined the term Mindstorms and was a key player in the early development of what became the RCX at MIT. I'm (...) (18 years ago, 27-Dec-06, to lugnet.robotics)
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| | Re: NXT compatible bluetooth adapters
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(...) Unfortunately, I've got a dongle with Widcomm 5.1.0.1100 software. I need it for devices not supoorted by Win XP SP2 so I can't really go back. I assume that it the PC connects to the brick using the simple serial port profile (SPP) - Is this (...) (18 years ago, 26-Dec-06, to lugnet.robotics)
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| | Re: Bluetooth and windows 2000
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I am using a Compaq (HP) nc8000 laptop which has a built-in BT device and it works fine with Windows 2000, so BT should be OK on W2K (with the right device). "Patrick Levy" <patrick@omiccron.com.br> wrote in message news:J7HJJI.6x3@lugnet.com... (...) (18 years ago, 24-Dec-06, to lugnet.robotics, lugnet.robotics.nxt)
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| | Re: and the sine & cosine functions for the NXT
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(...) As explained on our pages, I am using CORDIC algorithm. This assures best accuracy and converges much more rapidly than Taylor. There is one trade-off though, because there is no bit shifting operation in the toolkit, I must do division (...) (18 years ago, 23-Dec-06, to lugnet.robotics)
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| | RE: and the sine & cosine functions for the NXT
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Maybe a cheap sollution, but if I have to draw a sine or cosine I wouldn't calculated. Well, I will calculate it once and put it in a table. Then draw the sine & cosine from the calculated coordinates from the table. Really fast. And, euh, nobody (...) (18 years ago, 23-Dec-06, to lugnet.robotics)
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| | Re: and the sine & cosine functions for the NXT
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(...) I'm doing a project using trig, but I was going for computer control. I may be able to use this though. Steve (18 years ago, 22-Dec-06, to lugnet.robotics)
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| | Re: and the sine & cosine functions for the NXT
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(...) Well, I've already done that, as well as a nifty display meter, and some other stuff that depends on trig functions... but I did it all in NXT-G, without the toolbox: (URL) looking forward to trying your custom stuff, however, as my NXT-G trig (...) (18 years ago, 22-Dec-06, to lugnet.robotics)
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| | and the sine & cosine functions for the NXT
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now we have a complete integer trig-function package. Challenge : who is going to draw the first sine and cosine waves on the NXT display? Please report any bugs. www.convict.lu/Jeune...sIntro.htm Claude (18 years ago, 22-Dec-06, to lugnet.robotics)
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| | arctangent block for NXT
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Hi interested, LV toolkit is amazing ! It allows writing cool blocks. Now we have the arctangent function... for integer numbers !!! f(x)=atan(x) You enter x as milli_x. Example: 1000 milli = 1 !!! The result of the function is deci-degrees, a (...) (18 years ago, 21-Dec-06, to lugnet.robotics)
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