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Subject: 
Re: and the sine & cosine functions for the NXT
Newsgroups: 
lugnet.robotics
Date: 
Fri, 22 Dec 2006 23:40:48 GMT
Viewed: 
2689 times
  
In lugnet.robotics, Brian Davis wrote:
In lugnet.robotics, Claude Baumann wrote:

who is going to draw the first sine and cosine waves on the NXT display?

Well, I've already done that, as well as a nifty display meter, and some other
stuff that depends on trig functions... but I did it all in NXT-G, without the
toolbox:

http://www.brickshelf.com/cgi-bin/gallery.cgi?i=1898079

I'm looking forward to trying your custom stuff, however, as my NXT-G trig
functions (particularly atan()) were getting ugly... How did you implement the
trig functions (Taylor, lookup, or other)? I didn't use Taylor because of the
inaccuracy around 90°, but under LV, it might be easier to just push the the
approximation to better levels.

I'm doing a project using trig, but I was going for computer control. I may be
able to use this though.

Steve



Message is in Reply To:
  Re: and the sine & cosine functions for the NXT
 
(...) Well, I've already done that, as well as a nifty display meter, and some other stuff that depends on trig functions... but I did it all in NXT-G, without the toolbox: (URL) looking forward to trying your custom stuff, however, as my NXT-G trig (...) (18 years ago, 22-Dec-06, to lugnet.robotics)

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