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 Robotics / 25171
    Re: Mindstorms NXT programming languages —steve
   (...) Yes! Easily. I want to load images from a camera and process them in realtime. To do that, I'd like to take a pre-existing image processing library and compile it for the NXT. That could EASILY consume all 256Kb of flash - and the image itself (...) (19 years ago, 13-Jan-06, to lugnet.robotics)
   
        Re: Mindstorms NXT programming languages —Kevin L. Clague
     (...) Steve, What you need to do is to make a dongle for your laptop PC with 8G DRAM, a 1 terabyte hard disk, that gives you an infinite number of LEGO NXT compatible motor ports and sensor ports. You will probably have to drill a few technic pin (...) (19 years ago, 13-Jan-06, to lugnet.robotics)
    
         Re: Mindstorms NXT programming languages —dan miller
     What would I like to implement that won't fit in 256K... check out this list of modules from Pyro: # PyroModuleDirectControl # PyroModuleSequencingControl # PyroModuleBehaviorBasedControl # PyroModuleReinforcementLearning # PyroModuleNeuralNetworks (...) (19 years ago, 13-Jan-06, to lugnet.robotics)
    
         Re: Mindstorms NXT programming languages —Tim Byrne
      (...) You are right when you say the link is Bluetooth. With the RCX the link was IR signals. As long as there is some communication protocol (the more standard, the better) extremely complex logic can get into a robot's behavior. With the RCX I was (...) (19 years ago, 13-Jan-06, to lugnet.robotics)
    
         Re: Mindstorms NXT programming languages —Kevin L. Clague
     (...) Hi Dan, Your desire to have cutting edge robotics computing technology at your fingertips is compelling and *very* understandable. The robotics challenges you want to overcome sound very interesting. Where you and I differ is expecting to be (...) (19 years ago, 13-Jan-06, to lugnet.robotics)
    
         Re: Mindstorms NXT programming languages —dan miller
     hi Kevin -- I think you missed my point. I accept NXT's limitations. What I'm saying is, we *can* do the sorts of things I outline, with the platform as given, if we get enough developers interested in contributing. I was going to post this anyway, (...) (19 years ago, 14-Jan-06, to lugnet.robotics)
   
        Re: Mindstorms NXT programming languages —John Barnes
   (...) Er ... Is there an apples and oranges problem here? You are referring to serial memory devices used for data storage versus broad side FLASH which permits the CPU to execute from it. If the CPU were to be crippled by executing from a SD memory (...) (19 years ago, 13-Jan-06, to lugnet.robotics)
   
        Re: Mindstorms NXT programming languages —steve
     (...) There is certainly a huge difference - but given that the NXT has RAM and 'broad-side' Flash on-chip, the bulk of the flash only has to function as backing storage...like a disk drive. (...) You can page executable stuff into RAM as needed. (...) (19 years ago, 13-Jan-06, to lugnet.robotics)
   
        Re: Mindstorms NXT programming languages —Mike Walters
   (...) I think, John, you've finally started us down the right path to (hopefully) put this whole topic to bed. What we're talking about here isn't necessarily a difference between serial FLASH and parallel FLASH. What we're talking about is the (...) (19 years ago, 13-Jan-06, to lugnet.robotics)
   
        Re: Mindstorms NXT programming languages —dan miller
   good analysis. Also keep in mind that Lego sells primarily through retail resellers, so their take is considerably less than the SRP. (Even the Lego stores have huge overhead, being in expensive malls). To sell a product like this at < $250 and make (...) (19 years ago, 13-Jan-06, to lugnet.robotics)
 

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