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Subject: 
Re: legOS ... really a stack question
Newsgroups: 
lugnet.robotics
Date: 
Mon, 4 Jan 1999 23:56:55 GMT
Viewed: 
1575 times
  
Ben Laurie <lego-robotics@crynwr.com> wrote:
Changing globals to statics causes crashes.

Strange that this is the case, since I'm pretty sure both are handled
identically, except possibly for the ordering of such variables in memory.
My guess is that some unrelated bug is causing your problems.

-Kekoa



Message has 1 Reply:
  Re: legOS ... really a stack question
 
(...) The point appears to be that statics end up somewhere completely different from globals in the memory map - so I agree that it is probably an unrelated bug that is revealed by changing the memory map. As it happens, because of alignment, the (...) (26 years ago, 5-Jan-99, to lugnet.robotics)

Message is in Reply To:
  Re: legOS ... really a stack question
 
(...) Changing globals to statics causes crashes. Cheers, Ben. -- "My grandfather once told me that there are two kinds of people: those who work and those who take the credit. He told me to try to be in the first group; there was less competition (...) (26 years ago, 3-Jan-99, to lugnet.robotics)

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