Subject:
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Re: legOS ... really a stack question
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Newsgroups:
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lugnet.robotics
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Date:
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Sun, 3 Jan 1999 13:35:52 GMT
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Original-From:
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Ben Laurie <ben@algroup=saynotospam=.co.uk>
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Viewed:
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1642 times
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Kekoa Proudfoot wrote:
> > I'll have to see if that also cures my mysterious problems...
>
> What are your symptoms again?
Changing globals to statics causes crashes.
Cheers,
Ben.
--
"My grandfather once told me that there are two kinds of people: those
who work and those who take the credit. He told me to try to be in the
first group; there was less competition there."
- Indira Ghandi
--
Did you check the web site first?: http://www.crynwr.com/lego-robotics
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Message has 1 Reply: | | Re: legOS ... really a stack question
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| (...) Strange that this is the case, since I'm pretty sure both are handled identically, except possibly for the ordering of such variables in memory. My guess is that some unrelated bug is causing your problems. -Kekoa (26 years ago, 4-Jan-99, to lugnet.robotics)
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Message is in Reply To:
| | Re: legOS ... really a stack question
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| (...) All off-chip accesses to f000 or higher are memory mapped to the motors. Because accesses to addresses above fb7f are all on-chip or invalid, the motors are effectively memory mapped to f000-fb7f. (...) What are your symptoms again? One (...) (26 years ago, 2-Jan-99, to lugnet.robotics)
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