 | | RELEASE: LegoSim -- another LegOS Simulator
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RELEASE: LegoSim A UNIX-based Simulator for LegOS with an Applet-GUI LegoSim is (yet another) simulator for LegOS. URL: (URL) another simulator? At the time the project started, there was no other simulator. Once Emulegos was announced, we did not (...) (26 years ago, 29-Oct-99, to lugnet.robotics.rcx.legos)
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 | | Re: Announce: NQCIPC update
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Brian, this looks very useful; I'll try it out soon! NQCIPC made perfect sense to me, but I have had my Nerd Merit Badge for a long time. People who have never done anything with multitasking before will not recognize other related words like (...) (26 years ago, 29-Oct-99, to lugnet.robotics)
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 | | Re: Help needed reviving my HB
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Igor: Sounds like you have two problems, with the LCD being a separate one from the sync errors. For communicating with the board via IC.exe, try changing your port settings to 9600/8 data/no parity/1 stop/Xon/Xoff/FIFO buffers enabled. I don't have (...) (26 years ago, 29-Oct-99, to lugnet.robotics.handyboard)
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 | | Re: Running stepper loop at specified (varying) frequency?
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Greg: You can run assembly from within Interactive C, so if IC isn't fast enough for you, you can build in something that is. However, IC will execute pretty quickly in terms of how fast steppers run, so it could be that IC will work for you as-is? (...) (26 years ago, 29-Oct-99, to lugnet.robotics.handyboard)
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 | | Re: Double echo
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(...) Yes, but I don't like to duplicate variables that already present too... Sergey (26 years ago, 29-Oct-99, to lugnet.robotics.rcx.pbforth)
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 | | Re: RELEASE: LegoSim -- another LegOS Simulator
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Cool! I'll add this to the HOWTO when I do the 0.2.0 update. Are there any plans on the horizon for either emuLegOS or LegOSim to update to 0.2.0 anytime soon? Luis (...) ###...### Profanity is the one language that all programmers understand. (...) (26 years ago, 29-Oct-99, to lugnet.robotics.rcx.legos)
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 | | Robotics demo
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Hiya all, While it was a bummer not going to Mindfest, what I did do was a robotics demo at a local SF convention in Denver. I had 6 robots there with me. Four DIY types (one used LEGO pneumatics for a scoop) a Parallax BoE-Bot and a Mindstorms kit. (...) (26 years ago, 29-Oct-99, to lugnet.robotics)
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 | | Re: lego Technic "class"
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(...) Generally not. I've built robotic platforms that use a pair of motors to drive the wheels so that the robot can move "straight" or turn in place. I've found that the motors typically have large variations in speed that make the robot veer to (...) (26 years ago, 29-Oct-99, to lugnet.edu, lugnet.technic, lugnet.robotics)
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 | | RE: lego Technic "class"
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If you have an abnormal foot size why do you need to buy twice as many shoes as those who do not? I could understand if you had an abnormal foot or something which would create an odd wear pattern on a certain part of the shoe but would just a (...) (26 years ago, 29-Oct-99, to lugnet.robotics)
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 | | Re: Firmware behaviour
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Markus L. Noga wrote in message <3818325F.AAF6DDFD@noga.de>... (...) You may find it reassuring to know that the Stop button on the Mindstorms remote is outlined in red, not green. It stops all programs and motors, but does not turn off the RCX. (...) (26 years ago, 29-Oct-99, to lugnet.robotics.rcx)
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 | | Re: Robot navigation
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(...) Here is an Idea. If you know where you are sort of, then you can program an object into memory at a certian distance(a wall perhaps). Once the robot hits something, it checks to see if it is about at the distance programmed into it. If it is, (...) (26 years ago, 29-Oct-99, to lugnet.robotics)
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 | | shoes [was Re: lego Technic "class"]
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=>From: Steve Moffat <smoffat@hcitech.com> =>... => If you have an abnormal foot size why do you need to buy =>twice as many shoes as those who do not? ... in the case where you have different-sized feet (e.g. size-10 left, and size-12 right). The (...) (26 years ago, 29-Oct-99, to lugnet.robotics)
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 | | RE: lego Technic "class"
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Greetings, Well that makes more sense. I have never heard of this before. <<...>> -----Original Message----- From: Chris Phillips [SMTP:chris.phillips...oards.com] Sent: Friday, October 29, 1999 3:34 PM To: 'Steve Moffat' Cc: (...) (26 years ago, 29-Oct-99, to lugnet.robotics)
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 | | Re: lego Technic "class"
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From: "Chris Phillips" <chris.phillips@comp...oards.com> (...) I've (...) the (...) I've (...) far. The adder/subtractor is an all mechincal design which handles this flaw. Take a look at (URL) I'm sure that others will chime in with their designs (...) (26 years ago, 29-Oct-99, to lugnet.robotics)
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 | | RE: Robot navigation
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I have been working on this too, and I decided that I am going to live with a certain amount of uncertainty. If I can get to within a few inches of where I think I am, that's going to be good enough. Until it isn't anymore, and then back to the (...) (26 years ago, 29-Oct-99, to lugnet.robotics)
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 | | Using ROBOLAB with FIRST LEGO League
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i'm posting this again. it was already posted to lugnet.robotics If your kids are using ROBOLAB in this years FIRST LEGO League, I've written a replacement for pages 27-36 in the Official FIRST LEGO League 1999 Rule Book, replacing ROBOLAB for RCX (...) (26 years ago, 29-Oct-99, to lugnet.robotics.edu)
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 | | Re: lego Technic "class"
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(...) *snip* As a somewhat Bizzare experiment, I have run a LEGO motor from the battery box controller as supplied with motor set 8735. The motor is placed next to a Pick-up on an electric guitar plugged into an electronic tuner. With the motor (...) (26 years ago, 29-Oct-99, to lugnet.robotics)
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 | | Re: lego Technic "class"
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In lugnet.robotics, Stephen Unwin writes: <...snip...> (...) I've never seen this, but I recall hearing somebody discuss this recently. It might be a quality control problem having to do with adhesive getting worn off and gumming up the gears. (...) (26 years ago, 29-Oct-99, to lugnet.robotics)
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 | | Scans of Constructopedia 1.0 English
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Jesper: Thanks for posting the scans of the Constructopedia 1.5 last week. The comparison was fascinating, especially finding out what the "new" pieces were in the set. Some debate remains in my mind--has Lego made the RIS set slightly less valuable (...) (26 years ago, 29-Oct-99, to lugnet.robotics)
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 | | bug in semaphore code (was Re: Announce: NQCIPC update
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Your semaphore acquire algorithm isn't too good. Here is your code: #define sem_acquire(s) until (s == 0); s = 1; If two tasks are waiting for the semaphore at the same time, it is quite likely that both will get it: // (s is currently nonzero) task (...) (26 years ago, 29-Oct-99, to lugnet.robotics)
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