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 | | Re: need camera advice.
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| Now, wait a minute. Not everybody can get $400 cameras for Christmas, and not everybody can afford to spend an extra $200 or $300, The camera costs about $100, but the reviews I found are great, they say that it's 'good for it's price.' 1.3 (...) (23 years ago, 26-Dec-02, to lugnet.publish.photography)
| | |  | | Re: need camera advice.
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| (...) Jonathan: Honestly dude? Return it... trade up to at least a 3.3, otherwise you probably won't be happy with the quality. 3.3's are going for like $299 now and usually come with 2x optical zzom, and at least 6x digital xoom. I have a Sony, but (...) (23 years ago, 25-Dec-02, to lugnet.publish.photography)
| | |  | | need camera advice.
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| I just got a new digital camera for XMAS. Its a Concord EYEQ Duo LCD. It says its 1.3 megapixels, 2x digital zoom, 9.9mm f/3.2 It doesnt have an optical zoom on it at all. Has anyone used this camera before, does anyone have any advice on using it (...) (23 years ago, 25-Dec-02, to lugnet.publish.photography)
| | |  | | Re: Photographer etiquette questionnaire/survey
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| (...) I thought I might expand on this a little. I used to participate in ancient miniatures tournaments at the local gaming convention. This was long before Games Workshop - which may have funky rules, but have raised the standard of painting (...) (23 years ago, 25-Dec-02, to lugnet.events.brickfest, lugnet.publish.photography)
| | |  | | Re: Photographer etiquette questionnaire/survey
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| (...) Yes. If you aren't you probably shouldn't be displaying your work. If someone wanted to get in tight with a macro lens, it would be nice to ask permission first, however. (...) Yes. No (well, condition noted above, but that's because of close (...) (23 years ago, 25-Dec-02, to lugnet.events.brickfest, lugnet.publish.photography)
| | |  | | Last Call For BricksWest 2003 Presenters/Sessions
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| The organizing committee is attempting to finalize the BricksWest schedule by the end of next week. This is the absolute last chance for you to step forward and volunteer to run a session or two in Carlsbad. To date, we are a bit heavy on trains, (...) (23 years ago, 14-Dec-02, to lugnet.events.brickswest, lugnet.general, lugnet.town, lugnet.space, lugnet.storage, lugnet.publish.photography, lugnet.castle, lugnet.build.military, lugnet.build.mecha) !
| | |  | | Re: Easy starfield, planet and star recipe
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| (...) Thanks, Gil! It's my pleasure to share this with everyone and help get the creative juices flowing and gather input to improve my techniques. I'll try to keep the info coming. I know I'd like to go over how to make a canyonesque planet but I (...) (24 years ago, 21-Sep-02, to lugnet.space, lugnet.publish.photography)
| | |  | | Re: Easy starfield, planet and star recipe
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| (...) One of the controls you can also use is the sphereize filter in the Distort menu. That will allow you to create or drop in a scan of a continent and stuff. From there you define a circular area (Shift circle to get a perfect circle)and then (...) (24 years ago, 21-Sep-02, to lugnet.space, lugnet.publish.photography)
| | |  | | Re: Easy starfield, planet and star recipe
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| Clouds are tricky. I havent figured out the best way to render them yet, but take a look at this pic: (URL) that type of cracked and craggy planet is a lesson by itselfIll get to that in another post. Anyway, for those clouds, what I did was: (...) (24 years ago, 20-Sep-02, to lugnet.space, lugnet.publish.photography)
| | |  | | Re: Easy starfield, planet and star recipe
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| (...) etc. In the past, to make those sorts of things, Ive used the 'render clouds', then distorted the image in various ways. Of course that always entails ugly amounts of work since the cloud rendering always has that same sparse fractal dimension (...) (24 years ago, 20-Sep-02, to lugnet.space, lugnet.publish.photography)
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