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| | Re: how long should bowsprints be?
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| (...) Your observations are accurate: bowsprits varied from ship to ship. If Lindsay can't give you a formula for a specific class of ship, I suspect one does not exist. Generally the angle of the bowsprit got shallower as time went on. Sloops (as (...) (20 years ago, 1-Jun-04, to lugnet.pirates)
| | | | Re: My First Pirate Game GMing
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| (...) Whether grape is "too effective" or not as currently written is the subject of much discussion in ESPG circles. I don't think there has been any firm conclusion drawn as of yet. (20 years ago, 1-Jun-04, to lugnet.pirates, lugnet.gaming, FTX)
| | | | My First Pirate Game GMing
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| Yesterday I ran a small pirate game for a couple of my friends. It went pretty good. Each started with a class 2 ship. There were 3 large islands and half a dozen small islands. An imperial base and a neutral base. During the game, each captain (...) (20 years ago, 31-May-04, to lugnet.pirates, lugnet.gaming, FTX)
| | | | Re: how long should bowsprits be?
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| Hi Stephen (and everyone): First of all, base pedantry: bowsprits. No N anywhere in it. Second, the substance: Bowsprits varied in length historically, as indeed did the geometries of the bows to which they were attached. In part they were meant to (...) (20 years ago, 31-May-04, to lugnet.pirates)
| | | | how long should bowsprints be?
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| hello everyone, i have a question. how long are the bowsprints on your ships as compared to the length of your respective ship? is there any historical "formula" as to finding the length the bowsprint of a ship should be? i have many pics of ships, (...) (20 years ago, 31-May-04, to lugnet.pirates)
| | | | Announcing the MOCC
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| My Own Castle Competition. We are hereby happy to announce the official castle-building competition for the Castle Room at BrickFest 2004. The competition is pretty straightforward, but a lot can be done with it. It is the hope of the BrickFest 2004 (...) (20 years ago, 31-May-04, to lugnet.castle, lugnet.castle.ninja, lugnet.pirates, lugnet.western, lugnet.build.ancient, lugnet.events.brickfest, lugnet.announce, lugnet.build, lugnet.build.contests) !!
| | | | Re: my T.G.B.S.L.I.L.A entry , and Delurking to boot
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| (...) Oooh competition ;) Nice job! Michael (21 years ago, 28-May-04, to lugnet.loc.au, lugnet.pirates, FTX)
| | | | Re: my T.G.B.S.L.I.L.A entry , and Delurking to boot
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| (...) Ahoy and welcome! (...) Doubly cool. (...) A nice vessel indeed, I'd call it a brig, with or without a gaff sail - but I think a gaff sail would be a nice addition. As others have noted, the door is a great. You've done a great job in (...) (21 years ago, 27-May-04, to lugnet.loc.au, lugnet.pirates, FTX)
| | | | Re: my T.G.B.S.L.I.L.A entry , and Delurking to boot
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| (...) Nicely done. Lots of great little details. I like the door to the captains quarters. Those sails look really good. As Wesley mentioned, seeing a merchant vessel is always a treat. Jason Spears | (URL) BrickCentral> | (URL) MichLUG> (21 years ago, 26-May-04, to lugnet.loc.au, lugnet.pirates, FTX)
| | | | Re: my T.G.B.S.L.I.L.A entry , and Delurking to boot
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| It's a beautiful ship. I'm impressed. Not only is it an actual merchant ship (they tend to be too rare, since most ships are pirate or military), it's very, very pleasing to the eye. Details like the gold decoration on the sterncastle, the doors and (...) (21 years ago, 26-May-04, to lugnet.loc.au, lugnet.pirates, FTX)
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