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 Pirates / *3941 (-10)
  Re: My First Pirate Game GMing
 
(...) I think it is too effective. I'll be giving it a range of 6" and -2 per 6” thereafter. I want cannon fire to be about ship-to-ship combat and not slaughtering the crew while leaving the ship intact. From what I saw, GS is easily the most (...) (22 years ago, 1-Jun-04, to lugnet.pirates, lugnet.gaming, FTX)
 
  Re: how long should bowsprints be?
 
(...) Your observations are accurate: bowsprits varied from ship to ship. If Lindsay can't give you a formula for a specific class of ship, I suspect one does not exist. Generally the angle of the bowsprit got shallower as time went on. Sloops (as (...) (22 years ago, 1-Jun-04, to lugnet.pirates)
 
  Re: My First Pirate Game GMing
 
(...) Whether grape is "too effective" or not as currently written is the subject of much discussion in ESPG circles. I don't think there has been any firm conclusion drawn as of yet. (22 years ago, 1-Jun-04, to lugnet.pirates, lugnet.gaming, FTX)
 
  My First Pirate Game GMing
 
Yesterday I ran a small pirate game for a couple of my friends. It went pretty good. Each started with a class 2 ship. There were 3 large islands and half a dozen small islands. An imperial base and a neutral base. During the game, each captain (...) (22 years ago, 31-May-04, to lugnet.pirates, lugnet.gaming, FTX)
 
  Re: how long should bowsprits be?
 
Hi Stephen (and everyone): First of all, base pedantry: bowsprits. No N anywhere in it. Second, the substance: Bowsprits varied in length historically, as indeed did the geometries of the bows to which they were attached. In part they were meant to (...) (22 years ago, 31-May-04, to lugnet.pirates)
 
  how long should bowsprints be?
 
hello everyone, i have a question. how long are the bowsprints on your ships as compared to the length of your respective ship? is there any historical "formula" as to finding the length the bowsprint of a ship should be? i have many pics of ships, (...) (22 years ago, 31-May-04, to lugnet.pirates)
 
  Announcing the MOCC
 
My Own Castle Competition. We are hereby happy to announce the official castle-building competition for the Castle Room at BrickFest 2004. The competition is pretty straightforward, but a lot can be done with it. It is the hope of the BrickFest 2004 (...) (22 years ago, 31-May-04, to lugnet.castle, lugnet.castle.ninja, lugnet.pirates, lugnet.western, lugnet.build.ancient, lugnet.events.brickfest, lugnet.announce, lugnet.build, lugnet.build.contests) !! 
 
  Re: my T.G.B.S.L.I.L.A entry , and Delurking to boot
 
(...) Oooh competition ;) Nice job! Michael (22 years ago, 28-May-04, to lugnet.loc.au, lugnet.pirates, FTX)
 
  Re: my T.G.B.S.L.I.L.A entry , and Delurking to boot
 
(...) Ahoy and welcome! (...) Doubly cool. (...) A nice vessel indeed, I'd call it a brig, with or without a gaff sail - but I think a gaff sail would be a nice addition. As others have noted, the door is a great. You've done a great job in (...) (22 years ago, 27-May-04, to lugnet.loc.au, lugnet.pirates, FTX)
 
  Re: my T.G.B.S.L.I.L.A entry , and Delurking to boot
 
(...) Nicely done. Lots of great little details. I like the door to the captains quarters. Those sails look really good. As Wesley mentioned, seeing a merchant vessel is always a treat. Jason Spears | (URL) BrickCentral> | (URL) MichLUG> (22 years ago, 26-May-04, to lugnet.loc.au, lugnet.pirates, FTX)


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