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 Organizations / United States / SMART / *280 (-20)
  Re: Crate Contraption Standard
 
(...) As long as the "Type 1" standard doesn't tightly constrain future expansion, I think both are achievable. (...) It seems a good one, but certainly not the only one. For instance, have a empty crates not filled directly, but instead via a (...) (20 years ago, 13-Oct-04, to lugnet.org.us.smart)
 
  Re: Crate Contraption Standard
 
Steve clearly wants to keep this simple for the first go-around. But others, including myself, dream of more flexibility. I like Larry's idea of referring to versions. So rather than having to reject some features as too difficult, we can ear mark (...) (20 years ago, 12-Oct-04, to lugnet.org.us.smart)
 
  Re: Crate Contraption Standard
 
(...) I had in mind something a bit like the moonbase concept except where they have level passage-ways between modules, a GBC module would have either one or two two ins which include a slight down slope to encourgage balls to enter and either one (...) (20 years ago, 11-Oct-04, to lugnet.org.us.smart)
 
  Re: Crate Contraption Standard
 
(...) Yes, I think more people will participate in a "ball contraption" than a "crate contraption". It's my intent to create a ball contraption standard. People can use crates to move balls within there own module, if they choose. When balls are (...) (20 years ago, 11-Oct-04, to lugnet.org.us.smart)
 
  Re: Crate Contraption Standard
 
(...) I guess I am confused then. A crate is a thing that balls go in. A crate contraption would need to be able to handle crates, yes? Else it would be a ball contraption? The thing is, I think the problems of actaully building a mechanism which (...) (20 years ago, 8-Oct-04, to lugnet.org.us.smart)
 
  Re: Crate Contraption Standard
 
(...) This is really along the same lines as what I was thinking, except, I'd start with two ports (1 in, 1 out) on opposite sides of the module. Each module would have 1 input "crate" in a specified location, and would be responsable for moving (...) (20 years ago, 8-Oct-04, to lugnet.org.us.smart)
 
  Re: Crate Contraption Standard
 
I have been pondering on the subject of a modular "thing" for next year's BrickFest Mindstorms room. I have been working on an idea similar to the moonbase idea where a module can have four ports. West and North are ins, East and South are outs. My (...) (20 years ago, 8-Oct-04, to lugnet.org.us.smart)
 
  Re: Crate Contraption Standard
 
Are the SMARTies going to be showing anything off at NWBrickCon? (...) Alternatively, if you restrict the depth of a module somewhat, you COULD devise a standard way for a sorter to branch, and a combiner to merge (sorter has two outputs that are (...) (20 years ago, 7-Oct-04, to lugnet.org.us.smart)
 
  Re: Crate Contraption Standard
 
(...) I suspect it will be somewhere between very difficult and impossible to define and interface that is truly flexable enough to do everything you (we) will be interested in doing. However, the goal is to define an interface, so anyone can build (...) (20 years ago, 7-Oct-04, to lugnet.org.us.smart)
 
  Re: Crate Contraption Standard
 
(...) Steve - We've discussed this a few times too. What keeps blocking us is trying to define an interface that is flexible enough. Here are some of the issues we saw: Different interface types: Balls Crates (e.g., drop & pick up) Lines (e.g., (...) (20 years ago, 7-Oct-04, to lugnet.org.us.smart)
 
  Crate Contraption Standard
 
Hey, SMART guys... I must say I really love your Crate Contraption. In fact, I like it so much, I'd like to steal the idea. Sort of. Let me explain... After Brickfest, I've spoken with a couple people about creating something for the Mindstorms room (...) (20 years ago, 7-Oct-04, to lugnet.org.us.smart)
 
  Re: Robothon 2004 this weekend
 
(...) Today we had our first day at Robothon. Tons of robots of all shapes and sizes! SMART's display was always busy with people watching the fascinating and dynamic dance of a new mini crate contraption. At least four SMART members brought other (...) (20 years ago, 26-Sep-04, to lugnet.org.us.smart)
 
  Robothon 2004 this weekend
 
Hopefully no one is expecting a SMART meeting this Saturday! I hope everyone kept informed by reading the newsgroup and know that it was last Saturday instead. The reason for the earlier time was that this weekend is Robothon, the annual Seattle (...) (20 years ago, 24-Sep-04, to lugnet.org.us.smart)
 
  Re: RIS 2.0 $109.99 at Fry's - ONE ONLY
 
(...) It is gone. Went to Fry's and checked. Someone already bought it. Was it one of you SMART members out there? Hope it was. (20 years ago, 22-Sep-04, to lugnet.org.us.smart)
 
  Re: September 18th 2004 SMART Meeting Notes
 
Oh, for the BrickHeap Wars competition, I also provided a small snippet of line-tracking code that teams could use if they wanted. The code isn't guaranteed to work, and depends on the geometry of your robot, but it's a good starting point if you're (...) (20 years ago, 21-Sep-04, to lugnet.org.us.smart)
 
  September 18th 2004 SMART Meeting Notes
 
Our annual BrickHeap Wars competition this year was not as strongly attended as previous years, but the people who did attend had a ton of fun. The challenge given at the start of the meeting was to build a robot that would track a line and be able (...) (20 years ago, 21-Sep-04, to lugnet.org.us.smart)
 
  Re: September 18th 2004 SMART Meeting
 
(...) So far I've received notes from two people that they'll be bringing laptops. Is there anyone else? Ideally we need four. Also, a small change of location: we will be meeting in the Galileo room instead of the cafeteria. It's a much nicer and (...) (20 years ago, 15-Sep-04, to lugnet.org.us.smart)
 
  RIS 2.0 $109.99 at Fry's - ONE ONLY
 
There is a RIS 2.0 for $109.99 at Fry's. There is ONE ONLY. It is mis-marked. They honor mis-marked prices. Always pick through the pile when shopping at Fry's. They often mis-mark prices. Hmmmm......maybe it's intentional. (20 years ago, 15-Sep-04, to lugnet.org.us.smart)
 
  Re: September 18th 2004 SMART Meeting
 
It's only a few days until the next SMART meeting. We are planning on doing a BrickHeap Wars, but I still haven't had a single response from anyone indicating that they'd bring their laptop. The game won't work without enough computers. If you are (...) (20 years ago, 14-Sep-04, to lugnet.org.us.smart)
 
  Re: September 18th 2004 SMART Meeting
 
(...) There's a bit under two weeks until the next SMART meeting. The meeting will be a BrickHeap Wars, where people get into teams to build robots to accomplish a challenge given at the start of the meeting using a heap of bricks that has been (...) (20 years ago, 8-Sep-04, to lugnet.org.us.smart)


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