Subject:
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Re: Crate Contraption Standard
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Newsgroups:
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lugnet.org.us.smart
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Date:
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Fri, 8 Oct 2004 22:32:33 GMT
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Viewed:
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4038 times
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In lugnet.org.us.smart, Steve Hassenplug wrote:
>
> This is really along the same lines as what I was thinking, except, I'd start
> with two ports (1 in, 1 out) on opposite sides of the module. Each module would
> have 1 input "crate" in a specified location, and would be responsable for
> moving balls to the input crate in the next module, using any means (as you
> suggested)
I guess I am confused then. A crate is a thing that balls go in. A crate
contraption would need to be able to handle crates, yes? Else it would be a ball
contraption?
The thing is, I think the problems of actaully building a mechanism which can
reliably pick up and move crates around is so complicated compared to causing
balls to roll around that few if any people will participate.
JB
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Message has 1 Reply: | | Re: Crate Contraption Standard
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| (...) Yes, I think more people will participate in a "ball contraption" than a "crate contraption". It's my intent to create a ball contraption standard. People can use crates to move balls within there own module, if they choose. When balls are (...) (20 years ago, 11-Oct-04, to lugnet.org.us.smart)
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Message is in Reply To:
| | Re: Crate Contraption Standard
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| (...) This is really along the same lines as what I was thinking, except, I'd start with two ports (1 in, 1 out) on opposite sides of the module. Each module would have 1 input "crate" in a specified location, and would be responsable for moving (...) (20 years ago, 8-Oct-04, to lugnet.org.us.smart)
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