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  Re: BrikWars part XII: A Game of Thrones II
 
(...) I will not rest until turns take at least twice as long as they do now. I have not yet begun to broach the topic of wind resistance, for example. By the way, Mike: 4 pages of Ghoirboy stanzas and counting. Keep in mind each stanza is (...) (21 years ago, 26-Jun-03, to lugnet.org.us.nelug)
 
  Re: BrikWars part XII: A Game of Thrones II
 
(...) Have you actually read any of these discussions? There's no point in cross-posting. No one outside of NELUG could possibly be interested in rules minutiae at this obsessive-compulsive level of detail. For now I'm working under the operating (...) (21 years ago, 26-Jun-03, to lugnet.org.us.nelug)
 
  Re: BrikWars part XII: A Game of Thrones II
 
Just out of curiosity, how come you NELUG types don't always cross-post these discussions about BrikWars games and rules to lugnet.gaming.brikwars? -The Rev. Brendan Powell Smith (21 years ago, 25-Jun-03, to lugnet.org.us.nelug)
 
  Re: BrikWars part XII: A Game of Thrones II
 
(...) Actually, sorta. I had intended to *not* include the 'not' so that distance and speed relative to the attacker still applied as though the wormhole isn't there (since he has to look at the object *without* aid of the wormhole), but Dan's (...) (21 years ago, 25-Jun-03, to lugnet.org.us.nelug, FTX)
 
  Re: BrikWars part XII: A Game of Thrones II
 
(...) hmmm... that's how I think, but that's not how it was explained to me. I will agree that if you can see the other end of the wormhole, and see your target, you should be able to do SOME aiming... but it won't be easy! (21 years ago, 25-Jun-03, to lugnet.org.us.nelug)
 
  Re: BrikWars part XII: A Game of Thrones II
 
(...) Actually, I think Dave meant to say: viii) Wormholes are not see-through-to-the-o...side-able, so aiming a weapon through a wormhole is not the same as aiming at the same object without the wormhole. There's nothing to stop you from (...) (21 years ago, 25-Jun-03, to lugnet.org.us.nelug, FTX)
 
  Re: BrikWars part XII: A Game of Thrones II
 
(...) I'd suggest that this be changed - A unit shooting through the wormhole needs to calculate (in it's head) relationships between 4 objects: The shooter, the portal entrance, the portal exit, and the target. Add to this the fact that it's (...) (21 years ago, 25-Jun-03, to lugnet.org.us.nelug)
 
  Re: BrikWars part XII: A Game of Thrones II
 
(...) I thought I'd chime in and do a couple small clarifications, but only to the 'suggested' rules so they're not set in stone: (...) Anything travelling through a Wormhole, energy or otherwise, arrives instantly. Anything being Beamed disappears (...) (21 years ago, 24-Jun-03, to lugnet.org.us.nelug)
 
  BrikWars part XII: A Game of Thrones II
 
Ever since the most recent BrikWars game, Shaun, Joe, Mike, and I have been discussing various issues with the BrikWars rules in general, particularly the Supernatural Powers supplement. Some of this discussion resulted in Mike actually changing the (...) (21 years ago, 24-Jun-03, to lugnet.org.us.nelug)
 
  Re: Lego Road Show: the Prequel
 
(...) Very nice castle ruin settings Dave - I mostly like the peasant stealing the timber from the ruin! I could have used a close-up picture of the chickens behind the house. How come there is a giant skeleton-head-plant-thingy on Travis' pictures, (...) (21 years ago, 24-Jun-03, to lugnet.general, lugnet.org.us, lugnet.org.us.nelug, lugnet.events)
 
  Re: Lego Road Show: the Prequel
 
(...) Sweetness. (...) Dave, Thank you, Dan, Jennifer, and Travis for the numerous photos and sharing the unique experience. I'm so sorry your AT-AT bit the dust. You can rebuild him without too much hassle, right?! I have to echo Brendan Powell (...) (21 years ago, 24-Jun-03, to lugnet.general, lugnet.org.us, lugnet.org.us.nelug, lugnet.events, FTX)
 
  Re: Lego Road Show: the Prequel
 
Dave, that medieval layout is superb. I'd seen some of your creations in the recent BrikWars photos, but the new stuff had me in stitches. I gawked in awe at the fossilized skeletal remains of the dragon in the underground cut-away. Excellent corn (...) (21 years ago, 23-Jun-03, to lugnet.general, lugnet.org.us, lugnet.org.us.nelug, lugnet.events)
 
  Re: Lego Road Show: the Prequel
 
I got a few photos at the event as well. (URL) (21 years ago, 23-Jun-03, to lugnet.general, lugnet.org.us, lugnet.org.us.nelug, lugnet.events)
 
  Re: Lego Road Show: the Prequel
 
(...) especially the castle section with all the great jokes. I'm not sure what I found funnier - the Wolfpack guys trying to fly with the dragon wings (splat!) or the treasure hunters digging away right next to the big red X that is obviously (...) (21 years ago, 22-Jun-03, to lugnet.general, lugnet.org.us, lugnet.org.us.nelug, lugnet.events)
 
  Re: Lego Road Show: the Prequel
 
(...) Lots of nice creations, and a good job showing them off. I especially love the details and humor in the medieval layout. The underground cut-aways are superb! Brian (21 years ago, 22-Jun-03, to lugnet.general, lugnet.org.us, lugnet.org.us.nelug, lugnet.events)
 
  Lego Road Show: the Prequel
 
As I'm sure many of you know, Lego's planning a tour of about 20 major cities across the US this summer: (URL) in case you didn't know, they've also asked a bunch of local LUG groups to help out at these shows by showing up with their own creations (...) (21 years ago, 22-Jun-03, to lugnet.announce, lugnet.general, lugnet.org.us, lugnet.org.us.nelug, lugnet.events) !! 
 
  Re: A Game of Thrones II
 
(...) we're available on the 28th :) Dan (and Jenn) (21 years ago, 14-Jun-03, to lugnet.org.us.nelug)
 
  Re: A Game of Thrones II
 
Awww, but I want to play. ;-P I can do the 28th, but I'll be in New York early on the 29th. Jonathan (...) (21 years ago, 14-Jun-03, to lugnet.org.us.nelug)
 
  Re: A Game of Thrones II
 
OKAY. With Chris' BBQ on the 22nd, I propose we hold this game either on the 28th or 29th. I believe that means Jonathan can't make it. If that's the case, I offer up my place. What about everyone else? - Joe "Shaun Sullivan" (...) (21 years ago, 13-Jun-03, to lugnet.org.us.nelug)
 
  Re: meeting in june
 
"travis" <phree@attbi.com> wrote in message news:HGEsEC.1qKB@lugnet.com... (...) more (...) That would be "yes." :) Are you on the NELUG mailing list? There's been a flurry of activity lately. Anyway, we're meeting on Monday, 6/16 at 6:30 at TCS (...) (21 years ago, 13-Jun-03, to lugnet.org.us.nelug)


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