Subject:
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Re: Sidenote (was Re: AHEM)
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Newsgroups:
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lugnet.org.us.nelug
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Date:
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Wed, 7 May 2003 21:11:09 GMT
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Viewed:
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1207 times
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In lugnet.org.us.nelug, Wayne McCaul writes:
<snip>
> I think the terrain didn't really help. That mountain is big and took up a
> lot of the battlefield. With no flying units, and pretty much a mass of
> ground units with nowhere to slowly go. I think there was way too much going
> on.
Apparently my mountain worked like I had hoped. Massive and hard to scale.
> Personally, I think it would be more fun to have the armies scaled back
> a bit to make the turns go a little quicker. More room to maneuver and
> places to hide (say, a fire-proof bunker or two?!?) could also improve the
> funzo-level.
I like this idea. If we were to reduce the overall CP and SP per player
without allowing us to modify our troops CP levels then we would have to
decide which units we thought were too weak. Once we've trimmed the fat the
game might more a little faster.
Ideas on how much to reduce the CP level?
Jonathan
> Just my lousy two-center.
At least one of the cents seemed to be shiney
> -Evil Wayne
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Message is in Reply To:
| | Sidenote (was Re: AHEM)
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| Actually, I find is sort of odd that both Tom and I are glossed over in favor of attacking Shaun. I mean, Smith & Wesson may make the gun, but they don't fire the bullets. I totally blew it (can't speak for how Tom might feel). I should have known (...) (22 years ago, 7-May-03, to lugnet.org.us.nelug)
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