| | Re: Brickwars rematch?
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(...) Too late, I already made the map and added these new modules: 6 32x32 1 16x16 Follow the link below to see the design specs for these rooms. (URL) we each build one 32x32 module with a cover then we won't know which room the queen is in. (...) (22 years ago, 18-Jun-02, to lugnet.org.us.nelug)
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| | Re: Brickwars rematch?
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(...) Both approaches are correct. If you guys give me some time, I can come up with a map before the setup. (...) AAAARGH!!! I can't make it to Brickfest this year. Stop talking about it. :( I might be able to play the 13th. (...) Darn it... they (...) (22 years ago, 17-Jun-02, to lugnet.org.us.nelug)
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| | NELUG TL6 Modular SpaceShip Brikwars 6/15/02
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On Saturday, some NELUGgers converged in Arlington Massachusetts for the first of what will surely be many "Modular" Brikwars games. We had a back-story ((URL) enforced modular compatibility ((URL) a massive list of forthcoming rooms ((URL) and a (...) (22 years ago, 17-Jun-02, to lugnet.gaming, lugnet.org.us.nelug)
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| | Re: Brickwars rematch?
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(...) I'm thinking either: - design modules with specific positions in mind - design modules with doors on more than 2 sides-- essentially eliminate the "corner"-y and "edge" modules. Either of these will probably help to eliminate such a "stringy" (...) (22 years ago, 17-Jun-02, to lugnet.org.us.nelug)
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| | Brickwars rematch?
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After that humiliating defeat, I would like to try this again, but with a better layout so don't destroy those modules yet. I was thinking of having another game on the 13th. That would give us enough time to build one or two more modules each. (...) (22 years ago, 16-Jun-02, to lugnet.org.us.nelug)
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