| | Re: Proposed Brikwars Scenario
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"Joe Comeau" <joecomeau@earthlink.net> wrote in message news:Gx54rp.J4H@lugnet.com... (...) <snip> (...) Okay, I talked with Dave. We'll be the Faction. Prepare to die. - Joe (22 years ago, 4-Jun-02, to lugnet.org.us.nelug)
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| | Re: Proposed Brikwars Scenario
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"Shaun Sullivan" <shaun_sullivan@irco.com> wrote in message news:GwzBrI.JB6@lugnet.com... (...) <snip> Zero-Point-Nine-Three-Seven is not just another research vessel. It is the coalition's most advanced - and secretive - ship. In fact, until it's (...) (22 years ago, 3-Jun-02, to lugnet.org.us.nelug)
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| | Re: Proposed Brikwars Scenario
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In lugnet.org.us.nelug, Shaun Sullivan writes: <snip> (...) I don't have any problems with these teams, just as long as Dave doesn't have any flame throwers. I'm still having nightmares of my troop burning with Dave's troop roasting marshmallows. (...) (22 years ago, 3-Jun-02, to lugnet.org.us.nelug)
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| | Re: Proposed Brikwars Scenario
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(...) that we can see looks fantastic. I love the greeblies! I love the computer panels on the walls! Circuitry! Furniture! And of course, the requisite plastic mayhem! I'm really impressed with everybody's effort so far. Now, were you planning on (...) (22 years ago, 1-Jun-02, to lugnet.org.us.nelug)
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| | Re: Proposed Brikwars Scenario
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(...) Yeah, I was mostly joking. If you were going to do that it would have to be something much simpler like, once any player has lost half of his units, he rolls 1d6 for every remaining unit under his control at the beginning of each turn. Results (...) (22 years ago, 3-Jun-02, to lugnet.org.us.nelug)
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