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 Organizations / United States / NELUG / 2244 (-10)
  Re: Re: Is there a Lego company store in Enfield, CT?
 
Sorry, There isn't a store there. I went in March. I can't remember if there were tours or not, but I'm pretty sure they stopped doing them. The only things to see down there, are the sculptures in the front lawn and a day care that has large lego (...) (22 years ago, 18-May-02, to lugnet.market.shopping, lugnet.loc.us.ct, lugnet.org.us.nelug)
 
  Re: Brikwars TL6 Initial Details (6/15/02?)
 
(...) My turn to be persnickity... I didn't see any rule that a module had to be grey... What if I want to be fashionable and decorate mine in Teal and aqua-marine? I think that would be swell... All kidding aside I don't think we should feel locked (...) (22 years ago, 18-May-02, to lugnet.org.us.nelug)
 
  Re: Brikwars TL6 Initial Details (6/15/02?)
 
(...) I've been thinking about things like this in my thinking about dungeon modules for a brick RPG. You can elevate things by just using stacks of 2x2 bricks (or if you want to go more and 2 or 3 bricks high, build a little more complex support (...) (22 years ago, 17-May-02, to lugnet.org.us.nelug)
 
  Re: Brikwars TL6 Initial Details (6/15/02?)
 
(...) Quite true.. (...) Ooooooo, I like! If only I had the extra bricks available to, I'd make some staircase modules raising up a level, along with large tiled landings to put other modules onto at that same raised level. Then of course the raised (...) (22 years ago, 17-May-02, to lugnet.org.us.nelug)
 
  Re: Brikwars TL6 Initial Details (6/15/02?)
 
Random shots from the peanut gallery... (...) This is a neat idea. (...) all (...) Note that a baseplate plus one plate isn't quite the same height as two plates, but you could cover a green or blue baseplate with grey plates and work ok. It would (...) (22 years ago, 17-May-02, to lugnet.org.us.nelug)
 
  Re: Is there a Lego company store in Enfield, CT?
 
(...) Sadly, it seems no :( I've heard from about 4 different sources who have said there's no stores or 'real' publically accessible areas (their lobby maybe) in Enfield. And no, they don't do public tours :( [though it has been a long standing (...) (22 years ago, 17-May-02, to lugnet.market.shopping, lugnet.loc.us.ct, lugnet.org.us.nelug)
 
  Re: Brikwars TL6 Initial Details (6/15/02?)
 
(...) OOps! You're right, I actually intended to do that. Having them spaced on stud closer to the edges also ensures that there will be even spacing between doors in two modules that are side-by-side. I'll revamp the pictures this evening and (...) (22 years ago, 17-May-02, to lugnet.org.us.nelug)
 
  Re: Brikwars TL6 Initial Details (6/15/02?)
 
(...) I hate to be persnickity, but if we moved each door 1 stud closer to the outside corner it's nearest to, we could have multiples of 16x16 baseplates-- which may lend itself to further coolness seeing as it'd allow for 16x16, 16x32, and 48x48 (...) (22 years ago, 17-May-02, to lugnet.org.us.nelug)
 
  Re: Brikwars TL6 Initial Details (6/15/02?)
 
(...) Your killing me... this looks so cool! I wish I could make this game. I might have to work up a module if I have time anyway. Eric Kingsley (22 years ago, 17-May-02, to lugnet.org.us.nelug)
 
  Re: Brikwars TL6 Initial Details (6/15/02?)
 
(...) The first draft of the standardized doors are available: (URL) technic holes will be used to attach the sections together. Simply put, each module needs to have at least two doors, located in any of the 8 spots designated. It looks like 7 (...) (22 years ago, 17-May-02, to lugnet.org.us.nelug)


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