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 Organizations / United States / NELUG / 1879 (-5)
  Re: I can't hear you ........
 
(...) My first reaction was to say "No he wouldn't!". Then I thought for a bit... the name Moria sprang to mind. Sure enough, running from a horde there. But only for the safety of the group and the ring. Just before the exit, he turns and stands (...) (23 years ago, 26-Jul-01, to lugnet.org.us.nelug)
 
  Re: I can't hear you ........
 
(...) heh... a river steamboat? nice old-fasioned houses... I like it! (23 years ago, 26-Jul-01, to lugnet.org.us.nelug)
 
  Re: I can't hear you ........
 
(...) Well, it turns out that the current system for incorporating magic is somewhat broken (I guess Mike's not a god after all, seem that gods usually get it right on the first try. Unless you're talking the Greek/Roman Pantheon, I suppose. Or (...) (23 years ago, 26-Jul-01, to lugnet.org.us.nelug)
 
  Re: I can't hear you ........
 
(...) pieces. (...) That's an interesting idea, and they'd get some crossover as well between the two play systems. They already seem to have some appropriate minifig accessories, too ... the top hat, for example, would be everywhere. Horses and (...) (23 years ago, 26-Jul-01, to lugnet.org.us.nelug)
 
  Re: I can't hear you ........
 
Alrighty then, I got a question. Why do you guys exclude magic from your BrikWar games? Is it too powerful? I understand that the suppliments are broken (?) but I think someone said that you could construct magic from the basic rules (I haven't (...) (23 years ago, 26-Jul-01, to lugnet.org.us.nelug)


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