| | Re: Gaming Conventions and Brikwars
|
|
(...) combined :D (...) Yeah. It's just that a gaming convention isn't the best place to do it. I've been to gaming conventions... trust me on this one. Slightly better would be something Neil brought up a while back, which is the possibility of (...) (23 years ago, 20-Jul-01, to lugnet.org.us.nelug)
|
|
| | Re: Gaming Conventions and Brikwars
|
|
(...) I had a mind to say it but now you did so I don't have to :-). (...) I do. (...) Yah I can't see a gaming store letting us take up time and space for something they can't sell people (well maybe some flashy dice but I doubt many hard core (...) (23 years ago, 20-Jul-01, to lugnet.org.us.nelug)
|
|
| | Re: Gaming Conventions and Brikwars
|
|
(...) see (...) (after (...) Thinking about what you said, I think I agreee. I've been thinking about gaming at cons from the perspective of the Pirate Game which is a different animal from Brikwars. Brikwars can be enjoyed by two people using a (...) (23 years ago, 20-Jul-01, to lugnet.org.us.nelug)
|
|
| | Re: Gaming Conventions and Brikwars
|
|
(...) Heh. (...) Well, those are decent reasons. I mean, we might get *some* new members as a result of demo'ing BrikWars at a gaming convention- but I think the result that most gamers would walk away with would be "BrikWars is a cool game, and (...) (23 years ago, 20-Jul-01, to lugnet.org.us.nelug)
|
|
| | Re: Gaming Conventions and Brikwars
|
|
(...) Just wait 'til your close-up vision goes and you are no longer willing to expend what's left on painting figs. :-) Bruce (alas, been there, done that) (23 years ago, 20-Jul-01, to lugnet.org.us.nelug)
|