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Subject: 
Re: Layout design (Round 1)
Newsgroups: 
lugnet.org.us.lucny
Date: 
Thu, 4 Apr 2002 17:16:07 GMT
Viewed: 
608 times
  
I think ideal train layouts should utilize tables on four sides.  The
restrictions of track curvature may make this necessary.  Also, a lot of tight
curves are difficult for long trains to navigate due to increased rolling
resistance.  But I am far from being expert at this; my experience in making
track layouts are very limited due to my limited track availability.

Four Tables???   geeez we have a town that big?

Wayne, a solid layout does not give us much ability to make modifications
while
the setup is in use (being viewed by public).  With combined resources of
track, baseplates, road baseplates, etc I think a wider display with a hollow
center can be easily done.


True but it will depend on if we have the room to display that size... and if
we have the tables. Just keep that in mind.

Within the next few days I will contribute my inventory of track, baseplates,
and roads.  For now, I can say that I have about as much track as you have
shown in your inner loop (except only 1 set of points) and easily 3 to 4 times
as many road baseplates.

I would like to design a sizeable airport with 2 intersecting runways as well
as a sizeable harbor with various cranes and utilizing up to 20+ pieces of the
Gray elevated harbor platforms.  The ships and airplanes are all ready to go
but need a place to go to  :)

Hmmmmmm just remember man its a town not a City... heheh


I am not sure of the purpose of the line of track in the center of Wayne's
town layout.

Someone wanted a trolley to go thru town

  But I think a better plan would have various "dead" track sidings and
such for excess trains to be displayed

I agree but dead track take up unwanted space... if its a case of display there
are other ways to display trains without using dead usable tracks.

We probably have enough resources to do 3 complete loops of "live" track and

Thats alot of track space and less area for town unless we get bigger.. I admit
my layout for the trains seems to overpower the town section but I can't see
going any bigger then that initially only because the bigger we go the more
work  it will be. lets stay within the size we talked about at the meeting and
that size covers what the layout I showed. If we need to go bigger later on
thats fine but we got to start with something...

The other concern is we need to see what we can handle... I'n not prepared to
make some huge layout only to find out we are running around like mad trying to
keep people from touching and spilling...... Who knows...


then some.  And we need to consider Alan Demlow's excellent 12 volt trains
unless he wants to convert to 9 volt (providing he or his trains are
available).

Haven't heard from Alan yet but I know we should include some 12v stuff. Only
thing is I can't design his layout that will be up to him since I'm not sure
what he has other then what I saw. which means he can at the very least do a
loop. Since 12v and 9v aren't compatiable its hard to mix the track together.



Right now, I am thinking big.  Probably too big for an inital layout.  But you
all saw what I can do for vehicles--wait till you see what I can do for
buildings when I have the right motivation!!!  I have no doubt that we can
produce a top-notch layout just like the other Lego Train clubs.

Kevin you are thinking big I started thinking that way but realized that we
need to ease into this and not give ourselves headaches..


BTW, I am impressed with the level of motivation that the Cortland meeting has
inspired.  It was just what we all needed.  And the prospect of automation of
track switching has me all excited.  I have so many ideas I cannot build them
all....

Tell me about it....

Wayne  (who is going to bed) was up all night building)






__Kevin Salm__
...Still the biggest fan of the Gray Lego brick....



Message has 1 Reply:
  Re: Layout design (Round 1)
 
(...) If we do a show when I'm around and have time, I'd enjoy doing a 12V layout. I was thinking of a loop with a couple of turnouts inside with a "stop signal" or two (if I can get another one) so we could possibly do some remote-controlled (...) (23 years ago, 4-Apr-02, to lugnet.org.us.lucny)

Message is in Reply To:
  Re: Layout design (Round 1)
 
(...) go (...) plates (...) Nate, I think ideal train layouts should utilize tables on four sides. The restrictions of track curvature may make this necessary. Also, a lot of tight curves are difficult for long trains to navigate due to increased (...) (23 years ago, 4-Apr-02, to lugnet.org.us.lucny)

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