| | Connect 4 game objectives? John Guerquin
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| | (...) That thread was getting too long.... You make a good point Chris: Guys.... what is the point of this competition, as it stands now? Is the challenge: 1. to build a robot that scans the Connect4 board, and is able to drop a puck (disc?) in a (...) (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)
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| | | | Re: Connect 4 game objectives? Calum Tsang
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| | | | (...) Build a robot that can play Connect 4. At minimum, you need 1, to gain advantage you need either 2 and/or 5. Item 4 is a nice to have for the Library's sake. Here's something I'd like to suggest: We publish a basic algorithm somehow that uses (...) (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)
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| | | | Re: Connect 4 game objectives? Steve Hassenplug
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| | | | (...) Do people ever read my posts? Don't answer that. So, like I was trying to suggest here: (URL) two robots play each other twice. One goes first each time. If one robot wins more than the other, he wins. If they both win once, the robot with the (...) (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)
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| | | | | | Re: Connect 4 game objectives? Iain Hendry
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| | | | | (...) I love it! Makes perfect sense to me. (...) Gotcha. I like that because it still lets you do whatever kind of robot you want (I didn't like this home stuff because what if I want to use my home switch for something else, blah blah blah?). (...) (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)
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| | | | | | Re: Connect 4 game objectives? Chris Magno
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| | | | (...) Cant...... stop....... must... not...... hit...... reply button....... Chris "It is a very clever strategy IMHO, and I applaud Chris for thinking of it." K.C. (21 years ago, 17-Sep-03, to lugnet.org.ca.rtltoronto)
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