| | Re: Rule check Chris Magno
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| | (...) I agree. thats how we would have scored that scenario. (...) in theory YES. but what we found is that most people program the robots to "hoard" blocks for 2 min 30 seconds, then deploy the stack at the last min. thus protecting the stack from (...) (20 years ago, 11-Nov-04, to lugnet.org.ca.rtltoronto)
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| | | | Re: Rule check Brian Davis
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| | | | (...) OK, coming in late on this (and, I should add, being unable to currently stack up any blocks even *by hand* in my house due to a 9-month-old), you want to... ...encourage stacking but discourage piling... ...encourage some sorting... (...) How (...) (20 years ago, 11-Nov-04, to lugnet.org.ca.rtltoronto)
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| | | | | | Re: Rule check Calum Tsang
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| | | | | (...) That's ALWAYS been the case: Only blocks in the stack. What do you mean by robot emplaced platform? Calum (20 years ago, 11-Nov-04, to lugnet.org.ca.rtltoronto)
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| | | | | | | Re: Rule check Brian Davis
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| | | | | (...) What I ment was to patch another hole before it forms: with scoring based only on total height above the floor, one spoiler strategy would be a single block on the end of a high pole (or platform). The tower would consist of one block but (...) (20 years ago, 11-Nov-04, to lugnet.org.ca.rtltoronto)
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| | | | | | | Re: Rule check Calum Tsang
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| | | | | (...) a) I'm not too concerned except all but the biggest holes, which usually are my fault. The rest I leave as an intellectual exercise for Steve Hassenplug's ego. :) b) "Capping" towers has been extensively discussed a few years ago. The general (...) (20 years ago, 11-Nov-04, to lugnet.org.ca.rtltoronto)
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| | | | Re: Rule check Derek Raycraft
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| | | | (...) I don't think we need to worry about spirit of the game here at all. I think trying to generate a pile of blocks would be very difficult. If someone can do it, let them. Additionally the blocks need to be stacked. Blocks piled in random (...) (20 years ago, 11-Nov-04, to lugnet.org.ca.rtltoronto)
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