To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.org.ca.rtltorontoOpen lugnet.org.ca.rtltoronto in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Organizations / Canada / rtlToronto / 10535
10534  |  10536
Subject: 
Re: one wire, two wire, three wire, GO
Newsgroups: 
lugnet.org.ca.rtltoronto
Date: 
Wed, 21 Jan 2004 21:09:36 GMT
Viewed: 
442 times
  
Calum Tsang wrote:
One sensor per robot.  One line per robot.

Two lines running between the robots.

Speaking of pushing, can I constantly push (hold down) my turn button or is it
instantaneous?

You can hold it down up to one second.  You must then release it.
Otherwise if you are holding it down and the other bot signals the end
of its turn you've just told the other bot to play again.  Give you no
chance to play.

You must also be completely out of the way when you give the signal.

if I volunteer my control lab with that make this better?  then we could "risk" more,
and if I miss my guess, then ONE control lab can watch 8 robots.

Each arbitrator can handle two games at once.  We probaby will have three
arbitrators, each setup with one CL, one laptop, two games watching.

Technically each Arbitrator can handle 4 games at once.  But that's a
tricky interface to manage.   We are hoping to have 2 games per
Arbitrator and 2 Arbitrators.

Calum do you really think we are going to have more then 8 robots?  We'd
only need a third Arbitrator if there are 10 or more robots.

Derek



Message has 1 Reply:
  Re: one wire, two wire, three wire, GO
 
(...) Okay, let me draw the picture. (...) Hrm. I had planned on homing into the stop button. I guess I'll have to think of something else. (...) Well, so far I see this: The Dones: Steve is bringing four. Mike Purvis will have one. That means at (...) (21 years ago, 21-Jan-04, to lugnet.org.ca.rtltoronto)

Message is in Reply To:
  Re: one wire, two wire, three wire, GO
 
(...) Sure. I will draw one up tonight. There is only one sensor per robot. When playing via arbitrator, that sensor is pushed by Robot A and is connected to Arbitrator. Arbitrator then signals Robot B to start on B's sensor port. Robot B is (...) (21 years ago, 21-Jan-04, to lugnet.org.ca.rtltoronto)

10 Messages in This Thread:




Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR