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 Organizations / Canada / rtlToronto / *2154 (-10)
  Re: `BrickWarz` actualized.
 
`BrickWarz` actualized. GAME 1. [[[Minifig Mayhem]]] Test game! Just two things regarding ‘Test Game1,’ are all 5 of the Brickwarz participants able to make it to Newmarket for the Game? I know Jeff Elliott needs a ride and I'm not sure about how (...) (23 years ago, 23-Aug-01, to lugnet.org.ca.rtltoronto)
 
  Re: `BrickWarz` actualized.
 
Sounds good to me, but what exactly are the rules that you play by? I've been reading all the different variations of rules the past few days, and I'd just like to know for sure what we are playing...... I'm used to Warhammer, which is far more (...) (23 years ago, 23-Aug-01, to lugnet.org.ca.rtltoronto)
 
  `BrickWarz` actualized.
 
`BrickWarz` actualized. GAME 1. [[[Minifig Mayhem]]] Test game! -Scenario: Small skirmish on the outset of a rural village... Team A: Team B: Benjamin Medinets 15 soldiers Jeff Elliott 25soldiers Richard Noeckel 20 soldiers Jeff Van Winden 25 (...) (23 years ago, 23-Aug-01, to lugnet.org.ca.rtltoronto, lugnet.loc.ca.on.tor, lugnet.castle.org.cw, lugnet.castle, lugnet.gaming)
 
  `BrickWarz` actualized.
 
`BrickWarz` actualized. GAME 1. [[[Minifig Mayhem]]] Test game! -Scenario: Small skirmish on the outset of a rural village... Team A: Team B: Benjamin Medinets 15 soldiers Jeff Elliott 25soldiers Richard Noeckel 20 soldiers Jeff Van Winden 25 (...) (23 years ago, 23-Aug-01, to lugnet.org.ca.rtltoronto, lugnet.loc.ca.on.tor, lugnet.castle.org.cw, lugnet.castle, lugnet.gaming)
 
  Re: i write...
 
"David Koudys" <dkoudys@redeemer.on.ca> wrote in message news:GIHo0z.JH9@lugnet.com... (...) competition. (...) 'bots, (...) I'd definately have a go at this! As to your rules, I'd say DON'T publish the layout - leave it unknown until everyone gets (...) (23 years ago, 22-Aug-01, to lugnet.org.ca.rtltoronto)
 
  Re: my monkey is hard......to build
 
"Calum Tsang" <tsangc@mie.utoronto.ca> wrote in message news:GIH0nu.EJy@lugnet.com... (...) DEATH!!!...!!! MAKE IT DRAW DISGUSTING PUDDING AND CLOWN WIND Iain (dying) (23 years ago, 22-Aug-01, to lugnet.org.ca.rtltoronto)
 
  Re: my monkey is hard......to build
 
well, I'll give it one more day BUT it looks like from the VAST and over overwhelming replies to this thread that 90% of the train people think that its OK to use zero RCX's. if the microprocessor rule is going to be changed then I'd like to also (...) (23 years ago, 22-Aug-01, to lugnet.org.ca.rtltoronto)
 
  i write...
 
Unfortunately I can only post now when I'm at work. Alas, I haven't figured out a few things but such is life.... Item 1: Snowbrick - great idea, for the name as well as an event. i will conribute where I can, which is prob'ly both in the Trains and (...) (23 years ago, 22-Aug-01, to lugnet.org.ca.rtltoronto)
 
  Re: Canada Lego Fest ideas
 
(...) Cool. We moving 12 time zones as well? Otherwise I get (hmm... carry the one...) 19 hours. Unless you're talking 1:30 PM the day after, which is 43 hours, or the days after that, which is 67 hours. Longer than that and weariness may carry the (...) (23 years ago, 22-Aug-01, to lugnet.loc.ca, lugnet.org.ca.rtltoronto, lugnet.org.ca.monlug, lugnet.org.ca.parlugment)
 
  Re: my monkey is hard......to build
 
(...) Well, if we're getting technical about the rules, shoot, sure, go ahead and use zero RCXes. Mind you, I took the following quote from the site: "At the the beginning of each round, both robots will be started via IR remote control so as not (...) (23 years ago, 22-Aug-01, to lugnet.org.ca.rtltoronto)


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