 | | Re: Gear lash....
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| In lugnet.org.ca.rtltoronto, David Koudys wrote: <snip> Forgot to mention where my issues are where the coding's concerned-- I wanted the setup routine to take care of, well, just about everyting--I didn't wnat to hard-code values into the 'bot but (...) (21 years ago, 2-Mar-06, to lugnet.org.ca.rtltoronto)
| | |  | | Re: Gear lash....
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| In lugnet.org.ca.rtltoronto, Calum Tsang wrote: <snip> (...) <snip> Seriously, my code for scanning is as simple as it gets-- NQC'd-- task scanner_task() { while(true) { if (found_light == 1) //found light source--keep scanner on light source { (...) (21 years ago, 2-Mar-06, to lugnet.org.ca.rtltoronto)
| | |  | | Re: Gear lash....
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| (...) Hear hear on that. Castors are evil. If you rotate and get lined up then drive forward, the castors will twist just enough to pull you off line. ...that could be contributing to the drunken lurching effect... I might have to try 4 wheel skid (...) (21 years ago, 2-Mar-06, to lugnet.org.ca.rtltoronto)
| | |  | | Re: Gear lash....
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| (...) 'Cause in my (maybe no so) brilliant design I have a "probe" that is tied back to a touch sensor that needs to be inserted into the transfer opening. If the probe hits a wall/another bot, etc. then it will back off assuming it was a bad light (...) (21 years ago, 2-Mar-06, to lugnet.org.ca.rtltoronto)
| | |  | | Re: Gear lash....
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| (...) But if you are "close" to the TO...then your precision usually is higher anyways--less movement, less slop? Here's some made up numbers to illustrate what I don't understand... If I read at time 0 at 30 degrees, a "contact". By the time I come (...) (21 years ago, 2-Mar-06, to lugnet.org.ca.rtltoronto)
| | |  | | Re: rtl21 - Can Stacking
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| (...) rtl20 is difficult? what, do people want marble sorting? :) I love the idea of stacking mismatched objects, especically non-LEGO objects--I'm in! As an aside, once warmer weather shows up and I can go back into the wood shop, I have a plan... (...) (21 years ago, 2-Mar-06, to lugnet.org.ca.rtltoronto)
| | |  | | Re: Gear lash....
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| (...) Hey Steve, Thanks-- I guess I should have clarified--it's the inter brick communication via IR that's not working. The touches were placed the same way on the test brick, and the "master" brick portion is running fine. The master has all the (...) (21 years ago, 2-Mar-06, to lugnet.org.ca.rtltoronto)
| | |  | | rtl21 - Can Stacking
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| Hey folks, I had an idea for a new game, and I want to float it here--see if there's any interest. Previously, I had suggested a "can weighing" game. Whoever ends up with the heaviest can wins. This, in retrospect, isn't that interesting. My new (...) (21 years ago, 2-Mar-06, to lugnet.org.ca.rtltoronto)
| | |  | | Re: Gear lash....
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| In lugnet.org.ca.rtltoronto, Wayne Young wrote: <snip> (...) Yeah, castors are harsh. I tried a nice little 2 wheeled beast with castors, thinking that I'd save room in the 'bot, but the castors threw the 'bot off so much, especially right after a (...) (21 years ago, 2-Mar-06, to lugnet.org.ca.rtltoronto)
| | |  | | Re: Gear lash....
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| (...) ... (...) Calum, Try turning around the wire on one of the RCXs. When connecting RCXs together this way, the polarity WILL matter. That would explain why something that seemed exactly the same would work outside the robot, but not when it's (...) (21 years ago, 2-Mar-06, to lugnet.org.ca.rtltoronto)
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