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 Organizations / Canada / rtlToronto / *14761 (-5)
  Re: rtl 20 - mating rules
 
(...) GOD NO!!! -Rob A> (21 years ago, 23-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: rtl 20 - mating rules
 
(...) I guess it comes down to what's more important, the competition or getting together to watch robots mate. Without even considering bots working together, a game where dumb luck is important, running more then one bot definitely increases your (...) (21 years ago, 23-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: rtl 20 - mating rules
 
(...) 10 was just a number. we can change it on the day (...) my GUT FEEL on this is: it allows someone to make and test a robot that is best suited to mate with the second (or third) robot entered thus giving them an advantage i can be convinced (...) (21 years ago, 23-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: rtl 20 - mating rules
 
(...) Sure (...) Sure (...) Sure (...) Hmm, this might be a little cramped. Lined up perfectly the robots take 1/6 the total play area. I'm picturing a 8 bots jammed in a corner and one or two bouncing around in the remaining open space. But it's (...) (21 years ago, 23-Sep-05, to lugnet.org.ca.rtltoronto)
 
  rtl 20 - mating rules
 
so i guess the slience of the group mean we are ok with the last statements? -12" cubed -as yet to be decided HITW input WITH several stud width as part of design. -5 min game -10 bots on the play area at once -multiple entries will be discouraged, (...) (21 years ago, 23-Sep-05, to lugnet.org.ca.rtltoronto)

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