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Subject: 
Re: Hey, look what's on Freshmeat....
Newsgroups: 
lugnet.off-topic.geek
Date: 
Sun, 8 Oct 2000 04:18:39 GMT
Viewed: 
287 times
  
On Sun, Oct 08, 2000 at 03:56:33AM +0000, Matthew Miller wrote:
Jennifer L. Boger <jennr@gwis2.circ.gwu.edu> wrote:
the longer you take to do a level, the lower your score! muahahah

Ooh, great idea! That seems a lot less arbitrary than a time limit. I'll put
that in and see how it works.

Also, Tom Cook says that instead of having the right button switching between
vertical and horizontal, make the right button only do horizontal lines, and
the left button start a vertical lines...  This also will help faster play,
which is important in a timed game...

--
Dan Boger / dan@peeron.com / www.peeron.com / ICQ: 1130750
<set:070_1>:  Universal Building Set (LEGO/BASIC/Universal Building Set), '67



Message has 1 Reply:
  Re: Hey, look what's on Freshmeat....
 
(...) Actually, I tried this initially, and found it much worse. It's not intuitive enough -- even after playing for quite a while, you keep forgetting which button is going to go which direction. When I get around to implementing a Settings dialog, (...) (24 years ago, 8-Oct-00, to lugnet.off-topic.geek)

Message is in Reply To:
  Re: Hey, look what's on Freshmeat....
 
(...) Ooh, great idea! That seems a lot less arbitrary than a time limit. I'll put that in and see how it works. (24 years ago, 8-Oct-00, to lugnet.off-topic.geek)

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