Subject:
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Re: Hey, look what's on Freshmeat....
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Newsgroups:
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lugnet.off-topic.geek
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Date:
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Sat, 7 Oct 2000 16:35:37 GMT
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Viewed:
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275 times
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On Sat, Oct 07, 2000 at 03:10:42PM +0000, Matthew Miller wrote:
> Dan Boger <dan@peeron.com> wrote:
> > nod, it's pretty cool! what's a good score? :)
>
> Actually, I'm not sure yet. I've spent more time coding than playing.
> Karen's top score is 6000-something so far, but I'm pretty sure one can get
> past that.
heh... I guess I need to work at it some more - I'm only at 3200 or so :)
> Also, I think I'm going to add a timer. It's possible to do really well if
> you spend most of your time waiting for just the exact right instant; it
> becomes a contest of patience. A timer will balance that.
oh no! Jenn keeps saying I drive her mad cause I wait too long... is it
going to be a timer with a set time per level, or just a limit how long
you can wait between clicks?
--
Dan Boger / dan@peeron.com / www.peeron.com / ICQ: 1130750
<set:5958_1>: Mummy's Tomb (LEGO/SYSTEM/Adventurers/Egypt), '98, 253 pcs, 4 figs
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Message has 2 Replies:
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| | Re: Hey, look what's on Freshmeat....
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| (...) Actually, I'm not sure yet. I've spent more time coding than playing. Karen's top score is 6000-something so far, but I'm pretty sure one can get past that. Also, I think I'm going to add a timer. It's possible to do really well if you spend (...) (24 years ago, 7-Oct-00, to lugnet.off-topic.geek)
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