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(...) heh... I guess I need to work at it some more - I'm only at 3200 or so :) (...) oh no! Jenn keeps saying I drive her mad cause I wait too long... is it going to be a timer with a set time per level, or just a limit how long you can wait (...) (24 years ago, 7-Oct-00, to lugnet.off-topic.geek)
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| | Re: Hey, look what's on Freshmeat....
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(...) I haven't figured it out yet exactly. I think it's going to be a set time per level. However, I'm not sure what will happen when the time runs out. It might just be for a bonus. (24 years ago, 7-Oct-00, to lugnet.off-topic.geek)
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| | Re: Hey, look what's on Freshmeat....
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(...) the longer you take to do a level, the lower your score! muahahah (24 years ago, 7-Oct-00, to lugnet.off-topic.geek)
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| | Re: Hey, look what's on Freshmeat....
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(...) Ooh, great idea! That seems a lot less arbitrary than a time limit. I'll put that in and see how it works. (24 years ago, 8-Oct-00, to lugnet.off-topic.geek)
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| | Re: Hey, look what's on Freshmeat....
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(...) Also, Tom Cook says that instead of having the right button switching between vertical and horizontal, make the right button only do horizontal lines, and the left button start a vertical lines... This also will help faster play, which is (...) (24 years ago, 8-Oct-00, to lugnet.off-topic.geek)
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| | Re: Hey, look what's on Freshmeat....
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(...) Actually, I tried this initially, and found it much worse. It's not intuitive enough -- even after playing for quite a while, you keep forgetting which button is going to go which direction. When I get around to implementing a Settings dialog, (...) (24 years ago, 8-Oct-00, to lugnet.off-topic.geek)
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