| | Re: Text-based Adventures
|
|
(...) Uh, yeah... DOUG Adams. I think I meant Douglas. Never heard of Scott Adams, I'm afraid. Or was that Morticia Addams? (...) At least until this post! - Chris. (Feeling rather foolish for not remembering the name of one of my favorite sci-fi (...) (21 years ago, 22-Jan-04, to lugnet.off-topic.fun)
|
|
| | Pingu Punting Fun
|
|
(URL) James Stacey ------ www.minifig.co.uk Lugnet Member #925 I'm a citizen of Legoland travellin' Incommunicado (21 years ago, 22-Jan-04, to lugnet.off-topic.fun)
|
|
| | Re: Text-based Adventures
|
|
(...) Woah, wrong Adams. Wow, this whole discussion belongs on .geek. :) (21 years ago, 22-Jan-04, to lugnet.off-topic.fun)
|
|
| | Re: X-Pods on sale in the UK
|
|
(...) That's an interesting prepositional conundrum. Technically, in both UK and US English, it's "on sale" just to indicate that something is now available from a supplier that was not available at first. But "for sale" seems to be used as (...) (21 years ago, 22-Jan-04, to lugnet.basic, lugnet.off-topic.fun)
|
|
| | Re: Text-based Adventures
|
|
(...) (URL) (you'll need advent.pl and advent.dat, which is unchanged from the original). You'll also probably need an antiquated version of Perl - I wrote that on an old Sun box, running Perl 4 point something. ROSCO (21 years ago, 21-Jan-04, to lugnet.off-topic.fun)
|
|
| | Re: Text-based Adventures
|
|
(...) Scott Adams created (or licensed) a set of Hitchhiker's Guide to the Galaxy text-based adventure games that were not quite as humorous as the books and not quite as good as Zork or Colossal Cave. Mainly because these games had a strict (...) (21 years ago, 21-Jan-04, to lugnet.off-topic.fun)
|
|
| | Re: Text-based Adventures
|
|
(...) I may have missed the boat on Scott Adams, but the only text-ish adventures of his that I ever played were those Marvel Comics "Questprobe" games, which I found, let us say, disappointing. Were there other good ones that I didn't get to play? (...) (21 years ago, 21-Jan-04, to lugnet.off-topic.fun)
|
|
| | Re: Text-based Adventures
|
|
(...) This works especially nicely when there's multiple ways to solve the various problems -- if, instead of carrying water in a jar one can trick the sky king into making it rain, and instead of keeping the barefoot elves out one can give them (...) (21 years ago, 21-Jan-04, to lugnet.off-topic.fun)
|
|
| | Re: Text-based Adventures
|
|
(...) Ahh, Colossal Cave - an interesting experiment that actually started off as a map of part of Mammoth Cave. I was playing with text adventure games a few years ago. There are some nice tools out there, including some incredible reverse (...) (21 years ago, 21-Jan-04, to lugnet.off-topic.fun)
|
|
| | Re: Text-based Adventures
|
|
(...) Thanks for the input, guys. I'll keep those tips in mind. I've had only limited experience directly related to TBG's, but I think I can use some of my Starship and CCA experience (URLs, respectively: (URL) especially for that last suggestion, (...) (21 years ago, 21-Jan-04, to lugnet.off-topic.fun)
|