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mjr22@cornell.edu (Mike Rayhawk) wrote in <Fsx8pI.29v@lugnet.com>: (...) That is my point. The CaveMen would scurry about to new hiding places while he's gone. Neither can really win this battle. You add a SpaceGasStation, I add another 100,000 (...) (26 years ago, 12-Apr-00, to lugnet.loc.us.oh)
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 | | Re: CO BrikWars get together
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Hey, Mike. I have a medium sized Mech (6 weapon mounts) with 4 Mk I rockets, and 1 Mk II laser. The Mk I rockets do 1d10 damage. This is half of the cannon's damage. Is it possible to slave all of these rockets together [legally] to have them launch (...) (26 years ago, 12-Apr-00, to lugnet.loc.us.oh)
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 | | Re: CO BrikWars get together
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(...) Well, the real point is, even if it took forever to wipe them out, Luke could hang around forever to do it, because CaveMen could never throw their rocks and spears and clubs high enough to hit the X-Wing. Whether or not they have any chance (...) (26 years ago, 12-Apr-00, to lugnet.loc.us.oh)
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 | | Re: CO BrikWars get together
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mjr22@cornell.edu (Mike Rayhawk) wrote in <Fsx2JD.375@lugnet.com>: (...) The point is. Each hit takes out one or two cavemen. There are still hundres or thousands scattered through the hills. It would take forever to wipe them out. Luke was also (...) (26 years ago, 12-Apr-00, to lugnet.loc.us.oh)
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 | | Re: CO BrikWars get together
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(...) Ah .... HAHAHAH!!! LOL!!! (...) Not really. Two flyers involved, one bomb. (The Napalm on the F-4.) That isn't 1000 CP. (...) Actually, The Viet Namese were TL4 (under Brik War rules) too. They had machine guns, automatic rifles, and other (...) (26 years ago, 12-Apr-00, to lugnet.loc.us.oh)
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