| | Re: what makes a legend? Jeff Findley
| | | (...) This is a bad idea. If you don't stay close enough to the original, AFOL's will not like the set. If you don't Juniorize some of these sets enough, it won't be cheap enough to sell to kids (with parents who aren't AFOL's) at your local TRU. (...) (23 years ago, 25-Oct-01, to lugnet.lego.direct)
| | | | | | | | Re: what makes a legend? John Neal
| | | | | (...) Speak for yourself. I for one wouldn't mind at all, and would welcome changes, especially in the unique colors for elements area. If you don't Juniorize some of these sets enough, it (...) Remember, we are talking about LEGO *Direct*. They do (...) (23 years ago, 25-Oct-01, to lugnet.lego.direct)
| | | | | | | | | | | | Re: what makes a legend? Duane Hess
| | | | | | This has been pointed out before. The more things change, the more they stay the same... (...) (23 years ago, 25-Oct-01, to lugnet.lego.direct)
| | | | | | | | | | | Re: what makes a legend? Kevin Salm
| | | | | (...) I disagree with these arguments. If a product is good, people will buy it. Keep in mind, also, that Lego Direct does not sell in normal retail channels. They currently only sell via catalog for online or telephone ordering. Your assumptions (...) (23 years ago, 30-Oct-01, to lugnet.lego.direct)
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