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 LEGO Company / LEGO Direct / *3509 (-10)
  Re: what makes a legend?
 
I think the point is that to work with the (excellent) brickshelf instructions usually requires being able to print in hi res at some point. This is not always an option. RW (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Ben et All, I'm sorry to disagree with you here, Ben, but I can't stand a classic spaceman with a newer style helmet. If a Galaxy Explorer or some other classic was released with the new helmets instead of the thin chins, I'd be throughly (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Changes that keep the spirit and character of a set 'alive' are fine (i.e. the wheels and the hollow studs on the minifig head). To use another's example, making a #375/6075 Yellow Castle with the various wall bricks are not. I'd have to go (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) I have to disagree with this. For me, one of the things that make this set a Classic/Legend is those horses you had to build yourself. I would even balk at, but could accept, the change in the knights' helmets and the requisite change in the (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Oh my, such a simple question, but with so many complicated ways to answer! This is like asking 'what makes a good wine', or 'what makes a good movie'... Good pieces, sure - but not everyone buys a set just for the pieces. Some people buys (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) No more metal axle wheel sets? NOT A PROBLEM!!! Sticker versus decorated items--this seems to be an issue. As someone with a manufacturing engineering degree (and a brother who's in the printing business), and the fact that you can't produce (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Short, sweet and to the point. You summed up the entire problem in your last sentence. LEGO buyers are BEGGING for good quality sets. (...) The point that I think often gets lost here is not *keeping* the sets together forever (you're right, (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) <snip> A great question. To me, it has a lot less to do with nostalgia, and more with set complexity. I do understand the current catch-22 that TLC is facing these days with its juniorization policy of sets (feeling the need to hook younger (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) I would have to say that what made Lego such a great toy in the 80s was the level of sophistication in the design. That sophistication is why you have a huge adult follow up these days. This is how kids play: the get the toy, examine it (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Lego Direct cannot, as a matter of policy, create new molds for its sets, so it has a big impact. (This is a totally different restriction than that of using existing molds with new colors, as has already been done in LD sets.) One specific (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)


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