 | | Re: Dear LEGO Company,
|
| (...) I'd just like to say this might be a major nightmare. I have painful visions of thousands of low-quality models that you'd have to page through to find the occasional gem. If you had a direct link that you could put on a website, that would be (...) (20 years ago, 5-Jul-06, to lugnet.lego)
| | |  | | Re: Dear LEGO Company,
|
| (...) That was briefly mentioned at BrickFest last year (and I mean briefly, as in a passing reference). There was mention of keeping track of sales of LDD models, and if one was popular enough, the builder would be contacted. I don't know what has (...) (20 years ago, 4-Jul-06, to lugnet.lego)
| | |  | | Re: Dear LEGO Company,
|
| (...) Sounds like a decent idea. (...) Ok that sounds completely ridiculous. LEGO has said time and time again that their primary audience is kids, not AFOLs. Even if the average AFOL spent $500+ per year (and I'm making this number up), we'd still (...) (20 years ago, 4-Jul-06, to lugnet.lego)
| | |  | | Re: Dear LEGO Company,
|
| (...) Lego has numerous ways out of getting out of their mess, so to speak. #1) One feature I would like to see is allowing people to "sell" their works through Lego Designer, for, say, 5% or 10% of the selling price. This would allow a community to (...) (20 years ago, 1-Jul-06, to lugnet.lego)
| | |  | | LDD to LDRAW Conversion Fixes
|
| I've been tinkering with the "ldraw.xml" file in LEGO Digital Designer (LDD), and have come up with the following list of fixes for good LDD/LDRAW conversion. In case you hadn't already discovered, if you append ".ldr" to the end of the file name (...) (20 years ago, 28-Jun-06, to lugnet.cad.ldd, lugnet.lego, lugnet.trains, lugnet.town, lugnet.build) !!
| |