 | | Re: Fansploitation
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I do not think most of us want to make any money off our creations, but should we have to give up all rights to our work? Do other contests that judge artistic creations require that the artist relinquish all rights to the creation? (Really, I (...) (26 years ago, 5-Jan-01, to lugnet.lego.direct)
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 | | Re: Fansploitation
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(...) big (...) fine (...) to (...) I think the issue with TLG may be litigation avoidance. If LEGO receives a bunch of ideas and designs but does not obtain the rights then they must check every new design they market against the entries to insure (...) (26 years ago, 5-Jan-01, to lugnet.lego.direct)
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 | | Re: Contest goals? (was Re: Fansploitation
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(...) Although I haven't thought about LUGNET's specific involvement, I couldn't agree with you more about contests. Recently I've been giving this great consideration and I believe such events can do many positive things both for individual (...) (26 years ago, 5-Jan-01, to lugnet.lego.direct)
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 | | Re: Contest goals? (was Re: Fansploitation
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(...) Thanks for the insight Suz. I couldn't agree with you more! There is no way I would ever give up ownership on a design I did. Although I am not a train buff, I really do marvel at the wonderful MOC's that they create. Gary Istok (26 years ago, 5-Jan-01, to lugnet.lego.direct)
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 | | Re: Fansploitation
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(...) Good point. Combining subthreads... would a non exclusive royalty free license granted at entry solve that problem? IANAL so I am just guessing wildly but I think it might. I have to reiterate my opinion that I feel the disparagement of this (...) (26 years ago, 5-Jan-01, to lugnet.lego.direct)
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