| | Re: LPub 2.1.0.6 Available
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(...) Thanks Steve! Tim Courtney and I have been putting LPub through its paces trying to get stuff ready for BricksWest. I finished up building instructions for a pneumatic adding machine, and Tim has got some of his own tricks up his sleeve. I (...) (22 years ago, 29-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.dev)
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| | Re: LPub 2.1.0.6 Available
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Steven, My bad. 880A.DAT is an LSynth part that I failed to add to the setup list. You can make one of your own by copying 880.DAT to 880A.DAT. Edit 880A.DAT and remove the electric cord stub. I'll add it tto the distribution. Thanks, Kevin (...) (22 years ago, 29-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.dev)
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| | Re: LPub 2.1.0.6 Available
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Kevin, Quick technical question. When I try to use the part 2982C02.DAT ~Electric Light Sensor (Complete Assembly Shortcut without wire) I receive a "File 880A.DAT not found! Continue loading?" error. When I respond yes, it loads the sensor but (...) (22 years ago, 28-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.dev)
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| | Re: LPub 2.1.0.6 Available
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Kevin, Boy, you continue to make a great program even better! Thanks for all of your time updating LPub. It has become my new best friend when documenting student instructions. I used it yesterday and save for a few little quirks, free software just (...) (22 years ago, 28-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.dev)
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| | Re: LPub 2.1.0.6 Available
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As is often the case, I gave an incomplete URL. Try this: (...) (22 years ago, 28-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.dev)
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| | Hyperdrive Booster Ring Instructions
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For those interested, I finally found the time to finish instructions for my Hyperdrive Booster Ring. You can find the LDRAW file, parts list and PDF instructions here: (URL) (22 years ago, 23-Jan-03, to lugnet.announce.moc, lugnet.starwars, lugnet.inst)
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| | Re: LPub support for external POV post processors (was Sand Green)
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"Kevin Clague" <kevin_clague@yahoo.com> wrote in message news:H915Bq.JGC@lugnet.com... (...) I (...) it (...) [ ... snipped ... ] I am not a Perl weenie - I have done a little with it but by no means would I consider myself versed enough to sit (...) (22 years ago, 21-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
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| | Re: Sand Green and POV
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"Kevin Clague" <kevin_clague@yahoo.com> skrev i meddelandet news:H90qHs.CCn@lugnet.com... (...) I have found that putting a shadowless light _exactly_ at the camera point makes sure there are no visible areas showing only the 'ambient' color. In (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
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| | Re: Sand Green and POV
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(...) Great! <snip> (...) Uh... I was going to suggest this but LPub doesn't support them (blush ;-) Time to add *that* to the wish list. Kevin (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst)
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| | Re: LPub support for external POV post processors (was Sand Green)
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Mike, Thanks for the input on TCL. My bias towards perl is primarily because I know perl ;-) I've learned a *lot* of computer languages in my life, so it is no big deal to learn another. I'd guess that TCL is easier to graft into an application. It (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
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| | Re: Sand Green and POV
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OK got some stuff figured out... Color 295 looks close to Sand Green, its on the second page of colors after 256, top row last color. Sand green ~= gray + green ==> 7 + 2*16 + 256 = 295. See .dat and .pov examples below. Notice that the color table (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst)
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| | Re: LPub support for external POV post processors (was Sand Green)
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"Kevin Clague" <kevin_clague@yahoo.com> wrote in message news:H90rrv.GHJ@lugnet.com... (...) Sure. While I prefer Tcl[1], any scripting solution would be a very welcome addition. If Perl makes it easier for you to introduce this functionality then (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
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| | Re: Sand Green and POV
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"Kevin Clague" <kevin_clague@yahoo.com> wrote in message news:H90qHs.CCn@lugnet.com... (...) I suspected as much when I really started to look at it after you noted that you were using a shadowless light source. [ ... snipped ... ] (...) of (...) (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
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| | Re: Sand Green and POV
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Here's some interesrting reading that dosen't answer the question but is very related (just trying to keep a path for historical sake). The thread wanders, but from here down is about CLUTs and MLCad custom (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst)
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| | Re: LPub support for external POV post processors (was Sand Green)
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Mike, Can I offer embedded perl as a counter offer to Tcl? Perl is a very powerful language for manipulating text files. Kevin (...) [snip] (...) I really like the post processing idea for the items listed, especially the images, because it would (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
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| | Re: Sand Green and POV
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Mike, In the first image, there are no shadows. What you see are reflections. The reflection of the smoke stack on the top of the engine compartment looks like a shadow because the smoke stack is darker than the abient light you see other places. (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
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| | Re: LPub support for external POV post processors (was Sand Green)
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"Kevin Clague" <kevin_clague@yahoo.com> wrote in message news:H90Moo.MrA@lugnet.com... (...) into (...) I (...) etc, (...) Let's add a Tcl scripting interface! Actually, it isn't a bad idea. I would think some of the processing steps I am thinking (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
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| | Re: Sand Green and POV
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"Kevin Clague" <kevin_clague@yahoo.com> wrote in message news:H90L2r.HM2@lugnet.com... (...) 2.0.1.5 (...) [ ... snipped ... ] That is good news. I suppose I should look closer at the generated POV code before making assumptions! It must be the (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
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| | LPub support for external POV post processors (was Sand Green)
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Mike, I like the external POV post processor idea a lot, although I'll try not to use it as a catch all for denying LPub enhancements ;-) It would be a command line mechanism with command line arguments. I can see these things being possibly useful (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
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| | Re: Sand Green and POV
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Mike, LPub has always used shadowless lights for building instructions. 2.0.1.5 also has the ability to override ambient, diffuse and specular reflections default values created by L3P. I now turn reflections off, set ambient to 0.7 and diffuse to (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
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