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 Instructions / *256 (-10)
  instruction approaches
 
An interesting philosophical question about instruction approaches... Does anyone have any thoughts on or examples of instructions that are organized in a hierarchy as opposed to linearly? Where an instruction hierarchy would start with the building (...) (22 years ago, 17-Jan-03, to lugnet.cad, lugnet.inst)
 
  Re: Seeking input on reused user parts in building instructions
 
I totally agree with all these comments. This especially rears it's head when doing passenger coaches where I've use the same sub model 36 times in s set of 4 coaches! Which brings up an interesting philosophical question about instruction (...) (22 years ago, 17-Jan-03, to lugnet.cad.dev, lugnet.inst)
 
  Re: Seeking input on reused user parts in building instructions
 
"Kevin Clague" <kevin_clague@yahoo.com> wrote in message news:H8vFL3.9Js@lugnet.com... (...) [ ... snipped ... ] (...) it to (...) I don't see any down side to doing that. Mike -- Mike Walsh - mike_walsh at mindspring.com (URL) - North Carolina (...) (22 years ago, 17-Jan-03, to lugnet.cad.dev, lugnet.inst)
 
  Re: Seeking input on reused user parts in building instructions
 
(...) I remembered this issue the other day and was surprised no one had asked about it. (...) I like the idea of creating the seperate picture, but would prefer to add it to the screen web pages also. (...) Thanks Mike, Kevin (22 years ago, 17-Jan-03, to lugnet.cad.dev, lugnet.inst)
 
  Re: Sand Green and POV
 
I've run into this problem before using Pov-Ray. What you need to do is find the line that calls the complete model (will be just before the camera statement) and remove the #if statement. For example: Remove #if (version >= 3.1) material #else (...) (22 years ago, 17-Jan-03, to lugnet.cad, lugnet.inst)
 
  Re: LSynth 2.0 Available
 
(...) Installers are highly uninspiring, but I will fix this for the next release (which will happen as soon as I fix and test the installer.) Kevin (22 years ago, 17-Jan-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  Re: LSynth 2.0 Available
 
I really like your tool, it will save me a lot of time and struggling and allow mw to add to my models I do, hower have a a comment on the installer you use, it sucks.. instead of placing the parts in the correct parts directories it placed them in (...) (22 years ago, 17-Jan-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  Re: Seeking input on reused user parts in building instructions
 
"Kevin Clague" <kevin_clague@yahoo.com> wrote in message news:H8t9F9.BAt@lugnet.com... (...) parts (...) in (...) was (...) Yeah! I have seen this with many of the train models I have created. In one case I used a sub-model 8 times and LPub (...) (22 years ago, 17-Jan-03, to lugnet.cad.dev, lugnet.inst)
 
  Re: LSynth 2.0 Available
 
Hi Ahui, If you are still having problems, just email an example that does not work, or post it here. I will figure it out and get back to you. Kevin (...) (22 years ago, 17-Jan-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  Re: LSynth 2.0 Available
 
Hi Dave, Right now the installer is too simple. It needs to know where the LDraw directory is, so it can add some parts to your parts directory. It does a simple search for this: LDRAW\MKLIST.EXE on your hard disks. It cannot find it. I'd guess one (...) (22 years ago, 17-Jan-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)


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