| | Re: Wild West ?!
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| (...) West, be (...) hmmm....nah normally i dont like western themes, just the lego one. I thought it was going to be a huge theme, and i was there from the beginning. It's like us (...) cathedrals. And (...) seen (...) all.) So you say that peep in (...) (25 years ago, 5-Nov-99, to lugnet.general)
| | | | Re: Wild West ?!
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| (...) No, I was just making a weak analogy about the fact that if grow up with certain things in your own environment, you become sort of "jaded" to it. Like Cowboys & Indians for American kids. What I would like to see in LEGO is a cross between (...) (25 years ago, 5-Nov-99, to lugnet.general)
| | | | Re: Wild West ?!
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| (...) of (...) Well actually there was/were sets available like these (dunnot care for numbers and am too lazy to look them up, but there are sets in town who look midieval) These were cute...and as you say TLG should make more of these....They (...) (25 years ago, 5-Nov-99, to lugnet.general)
| | | | Medieval towns (was Re: Wild West ?!)
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| (...) Oh yes yes, cobblestones or unpaved roads with curves and intersections just like the townie ones... perhaps even on 16x32 or 16x16 plates, since the streets were so narrow then. Maybe a marketplace, or a public hanging; streets of certain (...) (25 years ago, 5-Nov-99, to lugnet.general, lugnet.castle)
| | | | Re: Medieval towns (was Re: Wild West ?!)
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| Heather Patey wrote in message ... (...) just (...) streets (...) the (...) I'd buy that for a dollar. It would improve my Imperials Guards towns dramatically. I have to exclude all my town roadplates at present, because they're too neat. Where to I (...) (25 years ago, 6-Nov-99, to lugnet.general)
| | | | (canceled)
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