Subject:
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Re: Identifying AFOLs on LUGNET
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Newsgroups:
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lugnet.general
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Date:
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Tue, 23 Nov 2004 01:40:31 GMT
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Viewed:
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858 times
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In lugnet.general, Gerhard R. Istok wrote:
> I had this idea last night, and I was wondering if it makes sense (I'm sure I'll
> hear from pro's and con's). Here it is:
>
> What if Lugnetter had a 4 digit code to identify them from a Lego collector
> perspective. Here's what I mean:
>
> 1st digit: (collect unopened or complete Lego sets) 0 = No, 1 = yes.
>
> 2nd digit: (builders) 0 = not a builder, 1 = build mainly company models,
> 2 = build mainly MOCs, 3 = build both models and MOCs.
>
> 3rd & 4th digit (what Lego systems you primarily build with, 1st and 2nd choice)
> 0 = none, 1 = Town, 2 = Train, 3 = Technic, 4 = Space, 5 = Castle.... and so on.
> What do you think?
>
> Gary Istok
>
> #1210
not bad Gary, I like it. no need to make it official, I'll remember mine,
Darren... 0215
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Message is in Reply To:
| | Identifying AFOLs on LUGNET
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| I had this idea last night, and I was wondering if it makes sense (I'm sure I'll hear from pro's and con's). Here it is: What if Lugnetter had a 4 digit code to identify them from a Lego collector perspective. Here's what I mean: 1st digit: (collect (...) (20 years ago, 23-Nov-04, to lugnet.general)
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