Subject:
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Re: I need to ask a question of the community
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Newsgroups:
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lugnet.gaming.starship
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Date:
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Mon, 21 Mar 2005 22:33:45 GMT
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Viewed:
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6598 times
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In lugnet.gaming.starship, Richard Parsons wrote:
> In lugnet.gaming.starship, Avery Christy wrote about stuff he'd like to do.
>
> Sounds fine by me. To my mind travel between two of your own sectors you can
> pretty much mediate yourself. There are rules on how fast different kinds of
> ships could cross the distance, but you could solve that if its a problem by
> simply discovering some kind of ancient portal device that links the two
> sectors. Much like the existing jumpgates, but not part of that system, and
> linking only your two sectors.
>
> As to having stuff happen in other sectors not your own, that's cool too, as
> long as you are not depending on or compelling SMs to do anything in their own
> sectors that they don't want to.
>
> I'd say you're good to go...
>
> Richard
> Still baldly going...
Well, that actually sums up about everything. And, I am glad that you pointed
something out that I forgot to: that being, I will not push SMs to do one iota
of anything that they are not willing to do. I would ask first if they are game
for a certain event and explain how it might go down and if they would be game
for inclusion into the events. It would develop as however it does naturally,
but there it is. No messing with others' backyards you know.
Thanks Richard.
-Avery
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Message is in Reply To:
| | Re: I need to ask a question of the community
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| In lugnet.gaming.starship, Avery Christy wrote about stuff he'd like to do. Sounds fine by me. To my mind travel between two of your own sectors you can pretty much mediate yourself. There are rules on how fast different kinds of ships could cross (...) (20 years ago, 18-Mar-05, to lugnet.gaming.starship)
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