| | Re: Anyone up for a big castle Brickwars over break? Nathan McDowell
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| | (...) If you wanted to come up near where we wamalugers are, I'm sure we could get something together. I talked to Jeff Stembel and he's all for it and Jason Rowoldt is always itching to play a game of Brickwars. =) I can't speak for everyone but I (...) (24 years ago, 27-Nov-00, to lugnet.gaming)
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| | | | Re: Anyone up for a big castle Brickwars over break? Jason Rowoldt
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| | | | Yeah, I'd love to play a giant Medival Brikwars. I don't know about the timing though. We are having a meeting of WAMALUG next weekend (the 9th I think). Planning for that may be short notice. Unfortunately, I go live with a huge system at work over (...) (24 years ago, 27-Nov-00, to lugnet.gaming)
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| | | | | | Re: Anyone up for a big castle Brickwars over break? Adrian Drake
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| | | | | (...) You're going to want more time than that. (...) The Ohio battle wasn't medieval, it was TL6. There were 2500 CP on each side. Primarily mecha with a few grunts on one side, and a crapload of grunts and cheaper weaponry on the other side. We (...) (24 years ago, 1-Dec-00, to lugnet.gaming)
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| | | | | | Re: Anyone up for a big castle BrikWars over break? Mike Rayhawk
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| | | | (...) I probably don't have any ideas you haven't already thought of, but here goes nothing: 1. Platoons as units. In a very large game, try to create large groups of units who are all identically equipped. This way they'll all have the same stats, (...) (24 years ago, 2-Dec-00, to lugnet.gaming)
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