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| | Re: Brikwars in different scales
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| (...) Yes! Mike, do it! That's about $180 more per year than the average game designer makes! ;-) (...) I'm afraid I have "Parka" tattooed across my forehead...I love to just read the rules, but somehow I can't merge into the Anoraky subculture. I'm (...) (23 years ago, 26-Jun-01, to lugnet.gaming)
| | | | Re: BrikWars Forms
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| (...) Thanks, Frank! (...) These look keen. Especially the separate checkboxes for number of units and number of units destroyed, that's a cool idea. I've been playing with the idea of putting Brikwars units into an Army Builder definitions (...) (23 years ago, 26-Jun-01, to lugnet.gaming)
| | | | Re: Brikwars in different scales
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| (...) Yes, that's the thing about Mike ... more detail than one could ever hope for. It's an agonizing cycle for those of us who yearn for every update to Brikwars. We hope- nay, *demand* that Mike fill in every detail, and make sure to point out (...) (23 years ago, 26-Jun-01, to lugnet.gaming)
| | | | Re: BrikWars Forms
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| Just in case anyone misses this... FUT: lugnet.fun.gaming (...) (23 years ago, 26-Jun-01, to lugnet.fun, lugnet.gaming)
| | | | Re: Brikwars in different scales
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| (...) Cool! (...) Wow, that's even more detail than I was expecting. Structurally, how would the rules fit within BW 2000? Or would this suppliment be geared for a future release? In a similar vein, I was looking at Stephen's Minifig Death and how (...) (23 years ago, 26-Jun-01, to lugnet.gaming)
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