To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.gamingOpen lugnet.gaming in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Gaming / *719 (-10)
  Re: Green Ship MOC
 
(...) That's a lot to balance, granted--and upon thinking about it, I agree that it's kind of silly to add cannon. After all, there's no added amount of broadside area, so why more guns? Regarding treasure, it might be easiest just to make merchant (...) (24 years ago, 26-Mar-01, to lugnet.gaming)
 
  Query for interest in a new (space) game idea for Brickfest or whatever - Studded Death
 
I've been thinking about my growing interest in LEGO Space creations, and what a cool set of game rules Iron Crown's Silent Death is, and how it would be real cool to mix the two. Part of this idea also comes from the mixing of Silent Death rules (...) (24 years ago, 25-Mar-01, to lugnet.gaming)
 
  Re: Green Ship MOC
 
(...) I would be inclined to make the only change be that the number of cannon doesn't jump. The hit points and initial crew for a battle game probably do make sense to have the jump. Of course it's a limited issue in some ways the way I will tend (...) (24 years ago, 25-Mar-01, to lugnet.pirates, lugnet.gaming)
 
  Re: Green Ship MOC
 
(...) Stands to reason. But could not the larger class still be useful, if only for carrying capacity, speed, and hits to destroy? I'd be interested in hearing what the new difference would be, if any. (...) I'm glad you managed to get a bunch of (...) (24 years ago, 25-Mar-01, to lugnet.pirates, lugnet.gaming)
 
  Re: We don't need another hero-fig...
 
(...) Well, I think the Briktorians will reclaim that title...the snipers are back to practicing on flame-thrower Jar-Jars...and you know what that means for poor defenceless medics/engineers :) As to the entire mobilization idea...they're looking (...) (24 years ago, 22-Mar-01, to lugnet.loc.au, lugnet.gaming)
 
  (canceled)
 
 
  Re: NELUG BrikWars 3-17-2001
 
Hi James, We usually have a Brikwars game about every 6 weeks or so, it seems. Last year it wasn't quite so frequent, but in the past couple of months we've already had three games, one at TL3 (medieval), one at TL 5, and one at TL 6. This past (...) (24 years ago, 21-Mar-01, to lugnet.gaming, lugnet.org.us.nelug)
 
  Re: We don't need another hero-fig...
 
(...) ROTFLMAO I LOVE this. Just fantastic. Ahab bags 'impossibly stupid'. Richard Still baldly going... (24 years ago, 21-Mar-01, to lugnet.loc.au, lugnet.gaming)
 
  We don't need another hero-fig...
 
Listen all! This is the truth of it. Fighting leads to killing. And killing gets to warring. And that was damn near the death of us all. Look at us now! Busted up and everyone talking about hard rain! But we've learned, by the dust of them (...) (24 years ago, 21-Mar-01, to lugnet.loc.au, lugnet.gaming)
 
  Re: NELUG BrikWars 3-17-2001
 
I have to ask this, how often do you run your BrikWars games? The frequency of posts seems to be increasing and I am interested in participating in some of these events. I have downloaded all the available rules from of various sources on the net (...) (24 years ago, 21-Mar-01, to lugnet.gaming)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR