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 Gaming / *570 (-5)
  Re: BrikWars this weekend
 
[I'm bringing .fun.gaming into this thread in case anyone is interested] (...) I was thinking that we could plan a couple small battles for Saturday. Not worry about nice scenery or anything. We can use them to hash out some of the various rule-mods (...) (24 years ago, 28-Aug-00, to lugnet.loc.us.oh, lugnet.gaming)
 
  Re: brikwars and vehicles... and stupendous feats
 
(...) ...Ahha! I thought they were just too spiffy for general use! (...) ...Id buy several 'cheap' transports and put a few troops in each. So they couldn't all get gotten at once... If there is a time crunch that is. Given plenty of time, I'd get (...) (24 years ago, 24-Aug-00, to lugnet.gaming)
 
  Re: brikwars and vehicles... and stupendous feats
 
(...) Hoverboards are supposed to be Johari-specific anyway, one of the advantages they get for all the disadvantages their Civilization has. Nah, running up against a fortified position, a troop transport only serves as a good way to keep all your (...) (24 years ago, 23-Aug-00, to lugnet.gaming)
 
  BrikWars updates in progress
 
Just a quick note - BrikWars has been going through another round of updates over the last week or so, you can get more details from the 'Recent Construction' box on the homepage ( (URL) ). Most of the changes so far have been fairly minor, but (...) (24 years ago, 23-Aug-00, to lugnet.gaming)
 
  Re: brikwars and vehicles... and stupendous feats
 
(...) ...It was the jailbreak. I was bringing in a MTT mostly as a troop transport. It was slow, but faster than the troops on foot (didn't remember hoverboards). The idea was the MTT would be able to get them close enuf before dropping them off to (...) (24 years ago, 22-Aug-00, to lugnet.gaming)


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