| | I can't figure out how to respond to messages, so
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Yeah, me and my inability to figure things out. Okay, thanks guys. I'll keep it up. Yeah, maybe I've been unrealistic and such, but I had no clue about what's realistic and what-not. I'll try and make USLCS maybe 'slightly' more silly after hearing (...) (24 years ago, 22-Aug-00, to lugnet.gaming)
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| | Re: A hard decision
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(...) Wow, you've done a ton of work on the site since the last time I looked at it. (You didn't mention the site URL in your message - just in case anyone's interested: (URL) ) (...) If you do shut it down, I'd like to keep a copy of the game and (...) (24 years ago, 22-Aug-00, to lugnet.gaming)
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| | Re: A hard decision
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(...) I can sympathize with you all too well. I have a Lego war game (called Lego Combat) as well, with a rather meager web page. So far I haven't even had the chance to put the actual rules of the game up yet, just some supplemental stuff: (URL) I (...) (24 years ago, 22-Aug-00, to lugnet.gaming)
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| | A hard decision
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Before I explain to you what I am talking about, I must tell you who I am. I am the creator of the slowly degrading Ultimate Space Lego Combat Sim, another LegoWars clone. I have a decision to make: Shall I shut down the USLCS website? I have (...) (24 years ago, 22-Aug-00, to lugnet.gaming)
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| | Re: brikwars and vehicles... and stupendous feats
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(...) What kind of a game objective were you going after? Some kinds of battles just don't lend themselves to the heavier machinery. Was this part of Jason Rowoldt's jailbreak scenario? I wouldn't have brought any heavy machinery into that. Under a (...) (24 years ago, 21-Aug-00, to lugnet.gaming)
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| | Re: LEGO, August 15th Battle Write-up
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(...) Well. You'd better take next Tuesday off and come down to join us. We need to break this trend. BTW, we talked about playing Labor Day. Are we going to do it? Where? I seem to recall that it sounded like we can get a table at a store down (...) (24 years ago, 21-Aug-00, to lugnet.loc.us.oh, lugnet.gaming, lugnet.general)
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| | brikwars and vehicles... and stupendous feats
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...Ok, something needs to be done with vehicles :-/ we played this weekend, and hoverboarded guys were the only ones to even make it close to the target. Troop carriers and heavy support vehicles are fairly useless unless they can kinda keep up with (...) (24 years ago, 21-Aug-00, to lugnet.gaming)
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| | Re: LEGO, August 15th Battle Write-up
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(...) (non-sequitor time) Ever notice that we always play our battles on the 15th? Our first battle was on April 15th, the second on July 15th, now this one on August 15th. That's rather strange curious, don't you think? Adrian -- (URL) (24 years ago, 21-Aug-00, to lugnet.loc.us.oh, lugnet.gaming, lugnet.general)
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| | Re: LEGO, August 15th Battle Write-up
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(...) Eh?! I thought we had already decided on LEGOhio?! ...d'oh... ~Drew (24 years ago, 17-Aug-00, to lugnet.loc.us.oh, lugnet.gaming, lugnet.general)
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| | Re: A question about BrikWars robots
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(...) Um, no comment. :-) (...) Neato! (...) Ok. Un-official supplement. (...) I was really trying to avoid bookkeeping. I was trying to follow the spirit of the combat system. You survive the attack or you die. I toyed with a hit point like system (...) (24 years ago, 17-Aug-00, to lugnet.gaming)
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