| | Re: Galactic Communications
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(...) Good to see our GM is alive and well. (...) ...and his sense of humor as well. ; ) (...) What is SETI, exactly? (...) I hope everyones doin' good as well. I've tried to get the lego stint going again myself, I seem to lack the attention span (...) (18 years ago, 25-Jun-06, to lugnet.gaming.starship)
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| | Galactic Communications
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Greetings! Judging by the lack of activity in this group, I'd say that travel and communication over billions of miles of space certainly takes a long time. Yup. Starship: the Real Time RPG... HAHA! I'm thinking of building a lifesize SETI program (...) (18 years ago, 13-Jun-06, to lugnet.gaming.starship)
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| | Brickwars CyberWarfare type game
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Sitting here in class, listening to a video on cyberwarfare and cyber-terrorism, made me wonder if anyone has attempted a Brikwars game with this type of theme. I know that Mike included a brief reference to it in BW Core Rules 2001, including a (...) (18 years ago, 22-May-06, to lugnet.gaming)
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| | Brickvention 2006 Moonbase and Brikwars
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Brickvention 2006 will be featuring our first ever national moonbase, everyone is invited to bring 1 or more (URL) moonbase modules> to attach. If you plan on bringing a moonbase module please email <mailto:moonbase@bri...ntures.com (...) (18 years ago, 22-May-06, to lugnet.events, lugnet.loc.au, lugnet.space, lugnet.gaming.brikwars, FTX)
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| | Re: Better late than never, BrikWars 2005 is out of the gate
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(...) snip (...) Then you'll bothe have to came to San Diego for next years Condor mini LEGO fest. I've been asked by the con to host this again next year, and I insist that you both attend. (URL) Mat (19 years ago, 25-Apr-06, to lugnet.gaming.brikwars, FTX)
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| | Re: Better late than never, BrikWars 2005 is out of the gate
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(...) Print files for the stat cards will get their own section on the Downloads page on brikwars.com. Eventually. My expectation is that there'll be piles and piles of them, since they're quick to make and anyone can do it. (...) I'm working on (...) (19 years ago, 5-Apr-06, to lugnet.gaming.brikwars, FTX)
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| | Re: Better late than never, BrikWars 2005 is out of the gate
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(...) Cool! It's about time. I'm really pleased with what you've done to Structures, Squads, and I heart the Unit Cards. Be sure to make those available for printing out at 100%. But NO tech levels? All weapons reduced to categories? Now those (...) (19 years ago, 4-Apr-06, to lugnet.gaming.brikwars, FTX)
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| | Re: Better late than never, BrikWars 2005 is out of the gate
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(...) Excellent! My son (then 5, now 7) and I have been playing versions of this for years, and love it! nothing says "screw the rules and have fun" like playing BrikWars with a kid. As I fondly remember, our first game involved secret weapons (...) (19 years ago, 3-Apr-06, to lugnet.gaming.brikwars, FTX)
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| | Re: Better late than never, BrikWars 2005 is out of the gate
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(...) It looks great, Mike. The (URL) is particularly amusing. (And like Block Party, BrikWars 2005 is better late than never.) (19 years ago, 3-Apr-06, to lugnet.gaming.brikwars, FTX)
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| | Re: Better late than never, BrikWars 2005 is out of the gate
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(...) Mike, Its a triumph of the first order. Readably written, gloriously illustrated with both images and worked examples, eminently playable, and sticks it up those who want it being stuck up them. Love it. My endless gratitude. I have minifig (...) (19 years ago, 3-Apr-06, to lugnet.gaming.brikwars, FTX)
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