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 Gaming / *2930 (-10)
  2005 Starship Election/Discussion
 
Galactic Greetings! It's been a slow year for Starship, with several of the original players having a hiatus or two. Real-life issues both good and not so good have been a distraction for many of us, and for others technical issues have caused (...) (20 years ago, 27-Dec-04, to lugnet.gaming.starship, FTX)
 
  Re: Merry Christmas
 
(...) Indeed! I hope everyone is having a good season! (Although I for one received an unusually small amount of ABS from Santa this year...) ;o •Hendo (20 years ago, 27-Dec-04, to lugnet.gaming.starship, FTX)
 
  Merry Christmas
 
Merry Christmas everyone! Have a happy holiday and I'll see you after the holiday! -Dan (20 years ago, 24-Dec-04, to lugnet.gaming.starship, FTX)
 
  BrickMechs: The Ripper and the Jolly Reaper
 
Two new Mechs in the BrickMech modular format. General gallery when moderated: (URL) arms on these are from September, when Rick Hallman and I bought some MechWarrior booster packs (WizKids) at Foundation Con. I was never inspired on the legs--a (...) (20 years ago, 23-Dec-04, to lugnet.build.mecha, lugnet.gaming)
 
  Re: BrickMech Website and Rules Now Posted!
 
(...) Right... I wanted just enough in the rules so that I could introduce a record sheet later on, or likely several record sheets (ground vehicle, VTOL, etc) that could introduce new things to the game. So right now it's just a hook in the rules (...) (20 years ago, 22-Dec-04, to lugnet.gaming)
 
  Re: BrickMech Website and Rules Now Posted!
 
(...) That's a pretty tightly-written set of rules, if only everyone could keep their Lego games so concise. Three comments: The range table divides stats between mechs and vehicles - this seems unnecessary, since (a) their stats are (almost) (...) (20 years ago, 21-Dec-04, to lugnet.gaming)
 
  BrickMech Website and Rules Now Posted!
 
I've finally gotten around to creating a website for BrickMech ((URL) while it's a bit minimalist, the rules are there along with links to galleries of creations and Con photos. The modular specification hasn't really changed, though I tightened up (...) (20 years ago, 20-Dec-04, to lugnet.build.mecha, lugnet.gaming)
 
  Re: BrickQuest first questions
 
(...) Upon further reflection, I've decided you're right... since critical hits don't add extra damage, they just set a minimum damage, it's not going to upset game balance or add power to already powerful-in-combat characters to define critical hit (...) (20 years ago, 19-Dec-04, to lugnet.gaming, FTX)
 
  I guess I better sign off...
 
Hey all, Well, since I'm completely inactive in Starship I better officially remove my ships (katheryn and Griffin) and RIFT from Starship. I've been really busy with my own roleplay game ((URL) and Hotmail just completely emptied my email account (...) (20 years ago, 18-Dec-04, to lugnet.gaming.starship)
 
  Re: Why I have been posting all this stuff to Starship lately.
 
(...) All very nice. This was my original plan, as well, though I never stated it publicly. I figured this: If Faction A mass-produces something and puts it on sale, surely Faction A wouldn't be the only ones to buy it. Therefore, there'd be others (...) (20 years ago, 18-Dec-04, to lugnet.gaming.starship, FTX)


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