| | Re: My Updates about Arbor and Cruan'atan (Was Re: News from Cruan'atan)
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(...) Uuuhh, I too am too lazy to check my records, but if I remember right, Richard's ship should be.... about two weeks away from this sector. Your ship should be arriving within a week (don't quote me on that) and There is one ambassador who is (...) (21 years ago, 23-Apr-04, to lugnet.gaming.starship, FTX)
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| | My Updates about Arbor and Cruan'atan (Was Re: News from Cruan'atan)
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(...) -snipped about adventures- (...) Avery, congrats on getting to Lugnet! I have sent a ship to Cruan'atan and where it is I don't know yet. Hendo's not sent me anything but he may not have updated yet and I'm too lazy to check the records. I'll (...) (21 years ago, 23-Apr-04, to lugnet.gaming.starship, FTX)
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| | New ship to be registered, and for the reference all you players out there.
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Ship Name: Bat-outta-Hell Organisation with which the ship is associated: Independent Traders Alliance Ship's Home Sector (if given, this will be the ship's starting location): Granth Sector Ship's Class: YT-1300b Corellian Freighter Ship's Role: (...) (21 years ago, 23-Apr-04, to lugnet.gaming.starship)
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| | News from Cruan'atan
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Everybody clap and dance, I'm finally on Lugnet!!! YAAAAYY!! Ok, here is the news... Adventure 1: "The Fahln" is standing by for ship registration, I am to understand that there are several vessels en-route now. To clarify, the historical Galactic (...) (21 years ago, 23-Apr-04, to lugnet.gaming.starship)
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| | Re: The Vikings meet Medieval Cogs
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"Don Cox" <the1hugh@yahoo.com> wrote in message news:HwMsqz.9t2@lugnet.com... (...) many (...) actions. I (...) ship to (...) (URL) (21 years ago, 23-Apr-04, to lugnet.castle, lugnet.build.ancient, lugnet.gaming, lugnet.gaming.brikwars, lugnet.pirates)
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| | Re: The Vikings meet Medieval Cogs
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(...) All well done. I know a guy who did the exact set of rules that you are looking for that were specifically medieval. They were for resin ships and metal minatures, but they should work for Lego (and I'll warn you that low Viking ships facing (...) (21 years ago, 23-Apr-04, to lugnet.castle, lugnet.build.ancient, lugnet.gaming, lugnet.gaming.brikwars, lugnet.pirates)
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| | The Vikings meet Medieval Cogs
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Sometime back I did 3 Viking Longboats: (URL) wanted to do some Castle, shore raiding and I have seen "The Vikings" many times and thought it would make a great BrikWars game. Recently I was watching the film again and thought about doing naval (...) (21 years ago, 23-Apr-04, to lugnet.castle, lugnet.build.ancient, lugnet.gaming, lugnet.gaming.brikwars, lugnet.pirates)
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| | Re: Fan Site focusing on Lego Military
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(...) OK, I think I've gotten a good enough cenus from here and other places. Im gonna go ahead with this project starting this summer. Its definite now. :-) GO LEGO MILITARY!!! (21 years ago, 23-Apr-04, to lugnet.build.military, lugnet.build.military, lugnet.gaming)
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| | Re: How many studs in an inch? How many posts in a thread?
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(...) I hereby petition that those damn mummies be henceforth removed from the game forever and ever. Grumble. (...) Uh. I can't even begin to process how very totally awful that would be to deal with. best LFB (21 years ago, 23-Apr-04, to lugnet.gaming)
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| | Re: How many studs in an inch? How many posts in a thread?
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(...) Hmm, I was a theatre techie in high school and college, so I still carry a small tape measure everywhere I go. That makes perfect sense for the initiation of the brick-stick convention. Necessity, being the mother of invention and all (or was (...) (21 years ago, 23-Apr-04, to lugnet.gaming)
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