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Hey all Just a quick observation: The ship registry is filling out nicely, and I'm excited that there are so many ships loping around the galaxy. However, when I'm searching for an individual ship in the list at the top, it can get quite tedious. (...) (21 years ago, 12-Oct-03, to lugnet.gaming.starship)
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| | Re: Emergency distress call from the Blue Nomad
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In lugnet.gaming.starship, Zac Soden wrote: [...] (...) Hmmm, a new sector? With SMUGGLING?! Great! I have a ship that just might find such a place interesting... Anyways, too bad you're de-commissioning your ship. I know you have some great MOCs (...) (21 years ago, 12-Oct-03, to lugnet.gaming.starship)
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| | Re: Emergency distress call from the Blue Nomad
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(...) All Port Block Yards vessels and associated vessels have been furnished with a description of the Blue Nomad, and all available information. Beyond listening posts at the perimeter of New Pacific, vessels in many other sectors are on the (...) (21 years ago, 12-Oct-03, to lugnet.gaming.starship, FTX)
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| | Re: Emergency distress call from the Blue Nomad
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In lugnet.gaming.starship, Zac Soden wrote about the Blue Nomad, lost in space from the year... Mmmmmm. Wondered what had happenned to you. The authorities in New Pacific were expecting you and then you simply never arrived. This does happen from (...) (21 years ago, 12-Oct-03, to lugnet.gaming.starship, FTX)
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| | Emergency distress call from the Blue Nomad
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+++ LOCATION UNKNOWN... +++ UNABLE TO CONECT TO NAVIGATIONAL BEACON... +++ TRANSMITTING ON EMERGENY FREQUENCIES... Attention Galactic Mediator! Upon approach to the New Pacific, we experienced some reactor output problems and suffered a minor (...) (21 years ago, 12-Oct-03, to lugnet.gaming.starship)
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| | Re: Sol Sector Update
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(...) Hey LFB, Sorry for the late reply. I acquired the script at www.solstation.com. The website provides a tutorial on how to use and program the script, which you'll need because it is very complicated. Regards, Curt (21 years ago, 11-Oct-03, to lugnet.gaming.starship)
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| | Re: Lego Space Trading Cards?!
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(...) Well originally I only intended to make a couple spacemen cards, I am not sure if I could add ships and still keep it a fairly simple game to play. (I kind of wanted to avoid making cards of actual sets, I don't really know why, I just did) (...) (21 years ago, 10-Oct-03, to lugnet.space, lugnet.org.glug, lugnet.gaming, FTX)
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| | Re: Lego Space Trading Cards?!
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(...) Very nice idea. Will there be ship cards as well? Or just spacemen? I like the layout/look of your cards, and instantly wondered if we'd see ones with classic space vehicles on them. Or are the ships part of the next expansion set? ;) Great (...) (21 years ago, 10-Oct-03, to lugnet.space, lugnet.org.glug, lugnet.gaming, FTX)
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| | Re: Lego Space Trading Cards?!
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(...) Hmmm... I guess that would have made sense for me to post there also in the first place. There is the link (URL) again> (...) Well for anyone interested: The basic versus aspect will be a simple roll of a die. So 2 dice, one for each person (...) (21 years ago, 10-Oct-03, to lugnet.space, lugnet.org.glug, lugnet.gaming, FTX)
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| | Re: Lego Space Trading Cards?!
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(...) /sigfig.gif>> (...) Just as a note to tie up a couple of loose ends here... 1) I'm an old guy, so "trading cards" to me mean like baseball cards, I completely missed the "collectable card game" (ala Magic the Gathering like) meaning. So my (...) (21 years ago, 10-Oct-03, to lugnet.space, lugnet.org.glug, lugnet.gaming, FTX)
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