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| | Gencon At Indy
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| The current slate a games at Gencon include several two-hour BrikWars demos, two six-hour BrikWars games, two Evil Stevies Pirate Game, two Pirate Wars games, a Mechaton game, maybe a robotics display, a combat comparision game. A long list am I (...) (21 years ago, 15-Jul-03, to lugnet.org.glug, lugnet.gaming.brikwars)
| | | | Gencon And HELP!
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| Well, the time is approaching, and the 4 best days of gaming come closer. So how many of you GLUG readers out there are making the trek to Indy and the first meeting of GLUG? What game(s) will you be playing? Will you be GMing? What Teklevel of (...) (21 years ago, 14-Jul-03, to lugnet.org.glug, lugnet.gaming)
| | | | Qwikwars?
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| Has anyone seen the new quikwars rules? They look pretty cool, but im thinking they might be better "Halo" style. Scatter weapons and vehicles throughout the battleground, then start off with a couple figs and see who gets the most kills in, say, 30 (...) (21 years ago, 13-Jul-03, to lugnet.gaming.brikwars)
| | | | Weekly Updates 07/11/03
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| Galactic Greetings! I have sent of all needed emails for Galactic Movement this week. I still have a number of other things in the works including some ship and sector registrations to look at and my own SMing to tend to. So if you feel you did not (...) (21 years ago, 11-Jul-03, to lugnet.gaming.starship)
| | | | Re: Battle Modules for Brikwars
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| In lugnet.gaming.brikwars, Gino A. Melone wrote: snip (...) Althought the very excellent troop stat calculator is on the web, an Excel sheet would be nice too. Where do you post them? Aaron (21 years ago, 11-Jul-03, to lugnet.gaming.brikwars, lugnet.events.brickfest, FTX)
| | | | Re: Battle Modules for Brikwars
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| Overall I think this is a very good idea. I've thought of doing something similar for BrikWars. I was thinking along the lines of a standard unit like train hobbyists use. This could be applied to buildings/bases/spaceships much like moonbase (...) (21 years ago, 11-Jul-03, to lugnet.gaming.brikwars, lugnet.events.brickfest, FTX)
| | | | Battle Modules for Brikwars
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| I've been thinking about Brickfest, and how best to play and enjoy Brikwars at Brickfest, without investing all of the free time I already don't have. And I've been building moonbase modules. After reading the Environment supplement, this idea (...) (21 years ago, 11-Jul-03, to lugnet.gaming.brikwars, lugnet.events.brickfest, FTX)
| | | | Brikwars at Brickfest
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| Attention Brikwarriors! Tech Sgt. Aaron Sneary at your service. It is time to "Cry havoc, and loose the dogs of war" on Brickfest. We need to gather some intel to prepare for the invasion. I would like for the die-hard vets to have a chance to spar (...) (21 years ago, 11-Jul-03, to lugnet.gaming.brikwars, lugnet.events.brickfest)
| | | | Re: WMD?
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| (...) I saw WMD, then said someone must mean the USC! So my reply is below... As my people (the USC) specialize in war and destruction, I of course I all kinds of goodies. Besides the lava guns and such, I also have missile frigates. At least two (...) (21 years ago, 11-Jul-03, to lugnet.gaming.starship, FTX)
| | | | Re: WMD?
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| (...) Hey Lenny! Welcome to the game! I just received your registration email and will be processing it shortly. As for your weapons of mass devastation, I see no problem with it. By the limitations of the galactic rules, no ship can be greater than (...) (21 years ago, 11-Jul-03, to lugnet.gaming.starship)
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